summaryrefslogtreecommitdiff
path: root/src/monster.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-0/+2
2009-01-24Code reformattingBjørn Lindeijer1-1/+1
2009-01-24Use standard GUI font also for speech and namesBjørn Lindeijer1-4/+1
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-2/+7
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-5/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-14Early addition of a particle effect disabling option. Would like to Ira Rice1-7/+9
2008-10-13Added mob particle attack effects to mobs. Inspired by the TMW patch in Ira Rice1-0/+21
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-21/+16
2008-08-29Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127Lloyd Bryant1-7/+22
2008-08-29#406 by jaxad0127v0.0.26David Athay1-7/+22
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-2/+43
2008-08-17Fixed crash resulting from having a player targeted when hitting a warp pointLloyd Bryant1-6/+4
2008-08-13Added support for different colored fonts for different being typesLloyd Bryant1-1/+1
2008-07-18Import of client treeLloyd Bryant1-2/+45
2007-12-28Added the possibility to assign particle effects to monsters in the monster d...Philipp Sehmisch1-1/+13
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ...Philipp Sehmisch1-2/+10
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-1/+1
2007-10-26Implemented monster hurt sounds and added new sound effects by Cosmostrator.Philipp Sehmisch1-0/+7
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch1-2/+2
2007-05-20Added different target cursor sizes for monsters. Graphics for small and larg...Philipp Sehmisch1-0/+6
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-2/+16
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-2/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch1-1/+35
2006-11-29Small fix to resource path.Bjørn Lindeijer1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-1/+3
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+2
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-3/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-36/+5
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-8/+4
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-4/+8
2006-03-18Added a toString conversion function.Björn Steinbrink1-8/+4
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-6/+6
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+4
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-14/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+101