Age | Commit message (Expand) | Author | Files | Lines |
2009-08-01 | Remove some unused movement methods | Chuck Miller | 1 | -7/+0 |
2009-07-01 | Remove complex path finding for players. Add a simple path finding algorithm ... | Roderic Morris | 1 | -0/+7 |
2009-06-08 | Reintroduced the 'occupied' check for eAthena movement code | Bjørn Lindeijer | 1 | -0/+7 |
2009-06-08 | Attempt to clear some of the block/walkmask confusion | Bjørn Lindeijer | 1 | -4/+9 |
2009-05-25 | Handle map not found gracefully | Bjørn Lindeijer | 1 | -4/+7 |
2009-04-15 | Assorted random cleanups | Bjørn Lindeijer | 1 | -1/+1 |
2009-04-15 | Moved tile animations outside of the clock time polling loop. There's no | Tametomo | 1 | -3/+3 |
2009-03-22 | Merged the tmwserv client with the eAthena client | Bjørn Lindeijer | 1 | -12/+31 |
2009-02-15 | Merge commit 'aethyra/master' | Bjørn Lindeijer | 1 | -3/+4 |
2009-02-10 | Fixed header files, as well as removed the unused buddy list class (not | Ira Rice | 1 | -2/+3 |
2009-02-10 | Simplified target drawing so that it actually uses the SimpleAnimation | Ira Rice | 1 | -3/+3 |
2009-02-10 | Removed crash introduced by Aethyra. | Philipp Sehmisch | 1 | -1/+0 |
2009-02-07 | Some more include cleanups. | Ira Rice | 1 | -1/+2 |
2009-01-25 | Removed the TMW branding from header guards | Bjørn Lindeijer | 1 | -2/+2 |
2009-01-25 | Fixed performance hickups caused by animations due to buggy tick timer. A tad... | Philipp Sehmisch | 1 | -1/+5 |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 |
2009-01-15 | Style cleanups throughout most of the code. Splitting function type from | Ira Rice | 1 | -17/+9 |
2009-01-06 | Added support for animated tiles. | Philipp Sehmisch | 1 | -2/+38 |
2009-01-05 | Renamed PATH_NODE to Position as on mainline | Bjørn Lindeijer | 1 | -11/+9 |
2008-11-18 | Pedantic fixes to the client, where I alphabetized all of the include | Ira Rice | 1 | -2/+0 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-10-09 | Merged the movement branch into trunk | Bjørn Lindeijer | 1 | -9/+3 |
2008-09-25 | Merged the Tametomo branch into trunk. | Ira Rice | 1 | -38/+74 |
2008-07-18 | Import of client tree | Lloyd Bryant | 1 | -1/+1 |
2008-04-08 | Implemented support for an arbitrary number of map layers. The only layer | Bjørn Lindeijer | 1 | -37/+73 |
2008-03-23 | Merged revisions 3828-3829,3831-3838,3841,3843-3844,3847-3872,3874,3876-3900 ... | Bjørn Lindeijer | 1 | -9/+10 |
2008-03-13 | defined block bitmasks in hex instead of decimal like it is done for the walk... | Philipp Sehmisch | 1 | -3/+3 |
2008-03-13 | Synchronized pathfinding algorithmns with those used by the server to avoid a... | Philipp Sehmisch | 1 | -13/+33 |
2008-02-18 | Merged revisions 3762-3772,3776-3782 via svnmerge from | Bjørn Lindeijer | 1 | -7/+5 |
2008-02-12 | Made pathfinding not halt on collision destination tile, made moving around w... | Eugenio Favalli | 1 | -5/+0 |
2007-12-05 | Fix drawing of very high fringe tiles by keeping track of the maximum tile | Bjørn Lindeijer | 1 | -5/+3 |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -8/+8 |
2007-06-04 | Merged 0.0 changes from revision 3234 to 3317 to trunk. | Bjørn Lindeijer | 1 | -2/+23 |
2007-05-04 | Merged particle engine into main eAthena branch. | Philipp Sehmisch | 1 | -2/+23 |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 1 | -2/+2 |
2007-01-05 | Declared some methods const. | Bjørn Lindeijer | 1 | -6/+6 |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -1/+11 |
2006-11-12 | Made pathfinding algorithm cope better with beings blocking the road. This is | Bjørn Lindeijer | 1 | -1/+11 |
2006-10-07 | Added support for gzip compressed map layer data. Increased version to 0.0.22. | Bjørn Lindeijer | 1 | -10/+8 |
2006-10-03 | Turned AmbientOverlay into a class. Cleaned up the associated code. | Björn Steinbrink | 1 | -12/+2 |
2006-08-24 | added a config option to set the grade of detail of the overlay system. | Philipp Sehmisch | 1 | -1/+1 |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 1 | -0/+2 |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ... | Philipp Sehmisch | 1 | -1/+27 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -4/+4 |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -2/+4 |
2006-01-31 | Various small cleanups. | Björn Steinbrink | 1 | -37/+15 |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -1/+0 |
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -16/+15 |
2005-09-29 | Moved tileset management into the map class and made sure the tilesets are | Bjørn Lindeijer | 1 | -15/+45 |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -3/+5 |