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2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer1-1/+12
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond.
2007-02-20Added support for customdata directory.Philipp Sehmisch1-0/+1
2006-12-11Fixed windows binary versionEugenio Favalli1-2/+1
2006-10-26Merged CMake branchBjörn Steinbrink1-1/+1
2006-02-25Added a logic method to the being manager.Björn Steinbrink1-3/+0
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-1/+1
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-3/+0
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-1/+2
2006-01-04FreeBSD Fixes from Icy.Yohann Ferreira1-5/+7
2005-12-30Added a new item, improved smooth login sequence, added a registration ↵Eugenio Favalli1-0/+1
window (a lot of duplicated code to be removed).
2005-12-27fixed The_Mana_World_private.h problemsv0.0.18.1Duane Bailey1-1/+1
2005-12-05Display TMW version on Windows tooBjørn Lindeijer1-0/+8
2005-10-16The connection should be non-blocking now and fixed the problem with sound ↵Eugenio Favalli1-1/+2
not being played at startup.
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli1-0/+3
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-13/+9
2005-09-13Removed some globals.Björn Steinbrink1-4/+0
2005-09-13Unified the loops for the various dialogs that are shown before the actual ↵Björn Steinbrink1-1/+0
game starts.
2005-08-25Adding min and max length check for password, more code cleanups in login ↵Yohann Ferreira1-5/+8
and removing possible buffer overflows by replacing some global char[] by std::strings.
2005-08-14Started to fade out the useOpenGL global variable.Björn Steinbrink1-1/+0
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-6/+2
2005-08-03Removed an unneeded header.Björn Steinbrink1-1/+0
2005-08-02Moved graphics setup code into the graphics class.Björn Steinbrink1-1/+0
2005-07-16Updated changelog, got rid of remaining extern SDL_Surface *screen cases,Bjørn Lindeijer1-1/+0
fixed double free and cleaned up a bit.
2005-07-16Now we don't use the char *homeDir anymore.Yohann Ferreira1-1/+0
2005-07-16Now check for the existence of /home/user/.tmw/data at startup. Will be ↵Yohann Ferreira1-0/+1
improved later.
2005-07-14Make sure progress bar color fading happens framerate independent.Bjørn Lindeijer1-1/+0
2005-07-13- Adding the wonderful new font by Bjorn to speech and player namesEugenio Favalli1-4/+2
- Way to system cursor (now you can choose the original sdl cursor in config)
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-40/+0
2005-07-08Added basic update system (depends on curl).Aaron Marks1-8/+11
2005-06-14Added background to minimap. Only used in Tonori Desert map for now, and itsBjørn Lindeijer1-1/+0
style is up for discussion.
2005-05-28Applied inventory weight information patch by Javila.Bjørn Lindeijer1-1/+2
2005-05-14Added framerate limiter, off by default (0 means no limit)Bjørn Lindeijer1-0/+1
2005-05-10fixing a bug which occured when ItemManager's constructor calls logger (for ↵Jan-Fabian Humann1-1/+1
example if items.xml is missing)
2005-05-02Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.Bjørn Lindeijer1-2/+4
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-0/+4
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir
2005-04-21Now shops get item names from the xml databaseEugenio Favalli1-1/+2
2005-04-18Ok, of course the biggest problem to solve with OpenGL integration is loadingBjørn Lindeijer1-0/+1
and rendering of images.
2005-04-05Cleaning and fixing setup windowEugenio Favalli1-0/+1
2005-03-25Moved level.ogg to new location, and put playing levelup sound under F7.Bjørn Lindeijer1-1/+0
2005-03-23First working implementation of new logger (Step 2/3)Yohann Ferreira1-0/+1
2005-03-21Some cleanups and button, radiobutton and checkbox now take into accountBjørn Lindeijer1-3/+1
disabled status.
2005-03-13Fixed problem with mouse walking through GUI.Bjørn Lindeijer1-2/+0
2005-03-11Maybe it would be a good idea to handle the login success message. This fixesBjørn Lindeijer1-1/+0
the initial starting location for new player characters.
2005-03-04A bunch of updates:Eugenio Favalli1-0/+1
- inventory fixes - equipment fixes - graphic updates (items and monsters) - weaponary system - fixed status window
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-5/+6
2005-03-01This fixes the missing lastAttackTime bug in PLAYER_INFOKiyoshi Kyokai1-0/+1
2005-02-20More progress towards loading XML maps.Bjørn Lindeijer1-0/+1
2005-02-20added skill functionalityKiyoshi Kyokai1-2/+11
2005-02-19Added PHYSFS_init and PHYSFS_deinit callsEric Scrivner1-1/+6
2005-02-13Largely cleanups.Bjørn Lindeijer1-1/+1