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path: root/src/localplayer.h
AgeCommit message (Collapse)AuthorFilesLines
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-8/+3
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-12/+4
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-04-11 Players now need toDavid Athay1-0/+11
click on the monster sprites rather than the tile. Players will now move to the target before attacking it.
2007-12-21Fixed inventory size not matching the size assumed by eAthena and relatedBjørn Lindeijer1-3/+1
memory corruption and increased default chat log length.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-1/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-2/+0
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer1-4/+11
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-0/+8
2007-08-20Added monster killed xp notification effect.Joshua Langley1-3/+9
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+12
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-1/+16
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-3/+14
many and changing direction towards an obstacle.
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer1-2/+2
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+9
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer1-1/+6
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer).
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-2/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-12/+12
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-2/+4
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+2
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+6
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-0/+2
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-1/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+149