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path: root/src/localplayer.h
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2008-11-01Magic implementation phase 1 and 2 (added netcode and a very crude gui for ↵Philipp Sehmisch1-0/+2
using special actions like magic)
2008-10-31Merged revisions 4071,4093,4100,4363 via svnmerge from Bjørn Lindeijer1-0/+11
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines Players now need to click on the monster sprites rather than the tile. Players will now move to the target before attacking it. ........ r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line Fixed clicking near player. ........ r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed). ........ r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line corrected date in changelog ........
2008-10-26Pixel-accurate and fluently animated keyboard movement by Kage Jittai - ↵Philipp Sehmisch1-0/+11
albeit not flawless it is still a big improvement.
2008-10-25attack range fixes, highlight monsters in range (by Chuck Miller)Roderic Morris1-8/+1
2008-07-07Added /party command.David Athay1-1/+1
2008-04-29Name structs with capital, just like classes.Bjørn Lindeijer1-2/+2
2008-04-28Skills patch by roderic, mantis id=209David Athay1-1/+6
2008-04-22Added more support for partiesDavid Athay1-1/+6
2008-04-18Limited keyboard walk messages flooding to one message per 1/10 sec.Yohann Ferreira1-0/+2
2008-04-17Moved walking calls flooding control when dragging mouse to viewport.Yohann Ferreira1-8/+1
2008-04-17Added input type parameter to the LocalPlayer::SetDestination methods in ↵Yohann Ferreira1-4/+7
order to keep control over message flooding to the server with mouse dragging. (I need feedback !)
2008-04-17Added basic party support (no interface to create or quit yet)David Athay1-1/+1
2008-04-03Added right click to invite to guildDavid Athay1-0/+5
2008-03-23Merged revisions 3828-3829,3831-3838,3841,3843-3844,3847-3872,3874,3876-3900 ↵Bjørn Lindeijer1-1/+3
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3828 | crush_tmw | 2007-12-31 17:14:27 +0100 (Mon, 31 Dec 2007) | 1 line Added config options to set the scroll center. Retained scroll offset during map change for smoother map transitions. ........ r3859 | b_lindeijer | 2008-01-26 20:38:43 +0100 (Sat, 26 Jan 2008) | 3 lines Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since that's the way in which we are using them. ........ r3876 | crush_tmw | 2008-02-11 20:00:43 +0100 (Mon, 11 Feb 2008) | 1 line Added music and overlay to snake dungeon. ........ r3883 | crush_tmw | 2008-02-12 15:00:22 +0100 (Tue, 12 Feb 2008) | 1 line Particle emitters are now activated after the parent particle has moved instead of before (small change which allows a little trick to create polar emitters) ........ r3887 | umperio | 2008-02-12 20:49:37 +0100 (Tue, 12 Feb 2008) | 1 line Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass through players with key controls. ........ r3888 | crush_tmw | 2008-02-13 21:49:55 +0100 (Wed, 13 Feb 2008) | 1 line Added new headgears by Black Don (thanks to QOAL for testing and implementation) ........ r3891 | umperio | 2008-02-18 09:52:06 +0100 (Mon, 18 Feb 2008) | 1 line Fixed image name. ........ r3892 | umperio | 2008-02-18 11:00:45 +0100 (Mon, 18 Feb 2008) | 1 line Forgot a %s ........ r3899 | crush_tmw | 2008-02-19 14:23:34 +0100 (Tue, 19 Feb 2008) | 1 line Map fixes at snake dungeon by QOAL ........ r3900 | crush_tmw | 2008-02-19 14:32:24 +0100 (Tue, 19 Feb 2008) | 1 line More map fixes at snake dungeon by QOAL ........
2008-03-05Fixed guild creation.David Athay1-31/+0
2008-03-04Added HP regeneration and new death messages.Philipp Sehmisch1-7/+8
2008-02-28Work in Progress commit of guilds.David Athay1-0/+36
2008-02-22Implemented skill name display in skill dialog and xp messages (based on a ↵Philipp Sehmisch1-0/+2
patch by rodge)
2008-02-20Merged revisions 3790,3799,3801-3807,3809-3810,3812-3813,3815-3816,3818-3821 ↵Bjørn Lindeijer1-3/+1
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3790 | b_lindeijer | 2007-12-18 14:54:17 +0100 (Tue, 18 Dec 2007) | 3 lines Remember to delete the progressbar and label also when the game was not started. ........ r3801 | b_lindeijer | 2007-12-21 12:56:23 +0100 (Fri, 21 Dec 2007) | 2 lines Fixed shop list box not to scroll up when the selection is removed. ........ r3802 | b_lindeijer | 2007-12-21 13:37:17 +0100 (Fri, 21 Dec 2007) | 2 lines Added logging of error on PHYSFS_addToSearchPath. ........ r3803 | b_lindeijer | 2007-12-21 15:56:38 +0100 (Fri, 21 Dec 2007) | 3 lines Fixed inventory size not matching the size assumed by eAthena and related memory corruption and increased default chat log length. ........ r3804 | the_enemy | 2007-12-21 16:07:20 +0100 (Fri, 21 Dec 2007) | 1 line Attempted to fix client freeze when unable to connect to update host, and added exit dialog ........ r3805 | b_lindeijer | 2007-12-22 16:24:14 +0100 (Sat, 22 Dec 2007) | 2 lines Updated version to 0.0.24. Release data set to tomorrow, we'll see. ........ r3806 | b_lindeijer | 2007-12-22 21:42:35 +0100 (Sat, 22 Dec 2007) | 2 lines Make sure chat messages are also trimmed for the local player. ........ r3809 | crush_tmw | 2007-12-23 03:16:53 +0100 (Sun, 23 Dec 2007) | 1 line Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. ........ r3810 | b_lindeijer | 2007-12-24 02:20:42 +0100 (Mon, 24 Dec 2007) | 2 lines Updated release date. ........ r3812 | the_enemy | 2007-12-24 15:16:15 +0100 (Mon, 24 Dec 2007) | 1 line Minor update, fixed disconnection dialog ........ r3813 | b_lindeijer | 2007-12-24 15:45:34 +0100 (Mon, 24 Dec 2007) | 2 lines Fixed compile warning. ........ r3816 | b_lindeijer | 2007-12-25 13:31:21 +0100 (Tue, 25 Dec 2007) | 2 lines Fixed year. :) ........ r3818 | b_lindeijer | 2007-12-25 23:11:55 +0100 (Tue, 25 Dec 2007) | 2 lines Updated CMake file. ........ r3821 | b_lindeijer | 2007-12-26 19:06:15 +0100 (Wed, 26 Dec 2007) | 2 lines Fixed year in README too. ........
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-28/+60
2008-01-07Implemented new attribute enumerations of server update. Reformated the ↵Philipp Sehmisch1-7/+10
items.xml file for easier editing. Added item types and attribute modifiers to equipment- and heal items for troubleshooting the equipment system. Added a set of attribute-enhancing rings for troubleshooting basic attribute modifiers.
2007-12-18Updated attribute system to the latest design decisions (removed charisma, ↵Philipp Sehmisch1-1/+0
kept agility in)
2007-11-15Moved item icon from ItemInfo class to the Item class, so that it can be loadedBjørn Lindeijer1-1/+1
on demand. Results in faster startup time and reduced memory usage.
2007-10-27Made it compile with GCC 4.3Guillaume Melquiond1-1/+1
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-2/+1
missing sprites. Merged weapon-type and attack-type fields for items.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-0/+22
2007-08-19Fixed typo.Guillaume Melquiond1-1/+1
2007-08-18Adapted to new server handling of character attributes.Guillaume Melquiond1-52/+62
2007-08-14mantis_id:129 - Inventory Window Slots Added.Joshua Langley1-1/+10
2007-07-31Removed legacy inventory code. Added display of equipment.Guillaume Melquiond1-3/+1
2007-07-08Changed signatures to prevent the wrong members to be overloaded on ↵Guillaume Melquiond1-1/+1
architectures with 64-bit integers and to shut some compiler warnings.
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-0/+12
2007-03-22Redesigned the localplayer class to use getters and setters instead of ↵Philipp Sehmisch1-15/+113
direct access to the member variables. Implemented communication of attributes between server and client.
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-0/+11
2007-01-07Synchronized player attributes with wiki Attributes page and removed Job XP.Bjørn Lindeijer1-6/+5
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-3/+14
2006-12-27Client-sided implementation of attacksPhilipp Sehmisch1-2/+1
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-1/+9
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-1/+6
2006-09-09Fitted being trajectories to synchronization messages.Guillaume Melquiond1-1/+1
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-26Made the Network class a purely static interface, as there is only one instance.Guillaume Melquiond1-4/+0
2006-08-14Completed porting of character creation/deletion, fixed some issues with ↵Eugenio Favalli1-1/+1
network code.
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-2/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-12/+12
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-2/+4
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+2
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+6
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-0/+2
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-1/+1