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path: root/src/localplayer.cpp
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2009-02-18Merge commit 'aethyra/master'Bjørn Lindeijer1-1/+0
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer1-1/+1
2009-02-17Fixed an error reported by m0t1k4 which caused a segmentation fault onIra Rice1-1/+0
2009-02-16Don't arbitrarily unset player target on NPC deletionBjørn Lindeijer1-5/+5
2009-02-16Don't arbitrarily unset player target on NPC deletionBjørn Lindeijer1-5/+5
2009-02-15Removed unnecessary parenthesis at constructorsBjørn Lindeijer1-2/+2
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-95/+56
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer1-1/+2
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-11Removed many pointless comparisons with NULLBjørn Lindeijer1-1/+1
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer1-1/+2
2009-02-10Don't time out targets when attacking.Ira Rice1-1/+1
2009-02-10Simplified target drawing so that it actually uses the SimpleAnimationIra Rice1-94/+55
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-5/+5
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-2/+7
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-5/+5
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-19/+222
2009-02-07Some more include cleanups.Ira Rice1-2/+6
2009-02-04Moved mEquipment to the LocalPlayer class, since it's the only placeIra Rice1-0/+1
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-0/+1
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-09Removed an unneccessary functionIra Rice1-8/+0
2009-01-09Added the ability to save GM assert state to the client, as requested.Ira Rice1-1/+2
2009-01-09Added the ability to see your own name in game.Ira Rice1-0/+44
2009-01-04Code reformattingBjørn Lindeijer1-4/+1
2008-12-09Only play status effect sound effects for localplayerFate1-0/+4
2008-12-07Added some initialization and removed ChargeDialogIra Rice1-2/+12
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-2/+3
2008-12-07Added some initialization and removed ChargeDialogBjørn Lindeijer1-5/+12
2008-12-07Added client-side status change handlers (text, icon, particle effect, audio).Fate1-0/+40
2008-11-29Imported patch that Fate made on TMW which which changes the item Ira Rice1-0/+1
2008-11-28Eliminated silly C++ warningFate1-1/+1
2008-11-28Initialise mSkillPoint variable to avoid erroneous skill point displays durin...Fate1-0/+1
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-5/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-06Ported a patch by Peavey on TMW to keep all item pointers inside of Ira Rice1-1/+1
2008-11-06Have equipment tied into player inventory instead of keeping its own list of ...Dennis Friis1-1/+1
2008-11-05Minor targeting fix (don't count attacking against target timeouts), as Ira Rice1-5/+6
2008-10-30Fixed a small targeting issue that arose from having uninitialized data Ira Rice1-10/+9
2008-10-28Fixed a fast walking bug that was caused by a state conflict Ira Rice1-6/+0
2008-10-28Changed the name of the old target key to stop attack, as well as making Ira Rice1-1/+7
2008-10-28Fixed attacking so that it will actually continue to attack in Ira Rice1-29/+43
2008-10-27Revised code so that dead sprites are de-targeted.Ira Rice1-7/+14
2008-10-27Fixed mouse attacks and targeting.Ira Rice1-1/+5
2008-10-27Added the ability to turn off a target by targeting it again after being Ira Rice1-2/+9
2008-10-27Made targets draw on the fringe layer, as well as added t for talking to Ira Rice1-3/+20
2008-10-27Merged the Tametomo branch back into trunk. Targeting has been removed Ira Rice1-0/+99
2008-10-23Cleaned up ColorDB code so that it loads with all other databases, as Ira Rice1-1/+0
2008-10-15De-hardcoded colors in trunk. Now, all colors are loaded from Ira Rice1-0/+1