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:
mana/mana-client
0.5
0.6
lpc2012
master
Original Mana client. For the new Qt client, see https://github.com/tales/tales-client
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src
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localplayer.cpp
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Author
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2008-08-28
Accepted Patch by Scraggy that moves text in such a way that no text overlaps
Bjørn Lindeijer
1
-3
/
+25
2008-06-12
Merged revisions 3738 via svnmerge from
Bjørn Lindeijer
1
-34
/
+3
2008-04-16
Cancel walking to a clicked monster if the target is lost while getting to it...
Dennis Friis
1
-0
/
+5
2008-04-11
Players now need to
David Athay
1
-1
/
+32
2008-03-25
Initialized some uninitialized variables (patch by peavey).
Philipp Sehmisch
1
-3
/
+5
2008-02-12
Made pathfinding not halt on collision destination tile, made moving around w...
Eugenio Favalli
1
-2
/
+2
2008-01-13
Fixed non-default location music loading
David Athay
1
-0
/
+1
2007-12-21
Fixed inventory size not matching the size assumed by eAthena and related
Bjørn Lindeijer
1
-0
/
+1
2007-11-20
Merged revisions 3629-3630 via svnmerge from
Bjørn Lindeijer
1
-6
/
+1
2007-08-30
Merged equipment database with items database and got rid of the unused item
Bjørn Lindeijer
1
-2
/
+0
2007-08-24
Removed useless logic method and reverted mouse cursor to non-static since
Bjørn Lindeijer
1
-1
/
+1
2007-08-23
Changed XP gaining effect to appear on the player instead.
Bjørn Lindeijer
1
-3
/
+12
2007-08-22
Added close button and item shortcut backgrounds to files that will be
Bjørn Lindeijer
1
-1
/
+1
2007-08-21
mantis id=118 - Added Item Shortcut Bar.
Joshua Langley
1
-0
/
+11
2007-08-20
Added monster killed xp notification effect.
Joshua Langley
1
-0
/
+10
2007-07-11
Weapon sprites are now (almost) threated like other equipment sprites through...
Philipp Sehmisch
1
-4
/
+11
2007-03-19
Added target cursor. Shows blue when target in range, and red when out of range.
David Athay
1
-0
/
+1
2006-12-16
Fixed connection dialog visibility and fixed issues with walking one tile too
Bjørn Lindeijer
1
-5
/
+14
2006-12-11
Fixed visibility of the update window.
Bjørn Lindeijer
1
-3
/
+3
2006-12-03
Made NPC names visible. Windows are now invisible by default.
Bjørn Lindeijer
1
-3
/
+1
2006-11-19
Separated sprite definition from playback.
Bjørn Lindeijer
1
-9
/
+30
2006-07-24
Fixed setDirection() semantics.
Björn Steinbrink
1
-4
/
+0
2006-07-24
Removed unused code, fixed "change direction when not walking" bug, updated p...
Eugenio Favalli
1
-0
/
+6
2006-07-19
Merged new_animation branch until r2415 into trunk.
Eugenio Favalli
1
-6
/
+6
2006-05-12
You can now see the shirt when equipping a top equipment.
Eugenio Favalli
1
-2
/
+1
2006-05-02
Fixed the delay last move bug.
Eugenio Favalli
1
-1
/
+1
2006-03-09
Made all class members named like mClassMember.
Björn Steinbrink
1
-26
/
+26
2006-03-09
Use std::auto_ptr in some places.
Björn Steinbrink
1
-1
/
+0
2006-03-08
Reverted changes from r2225, it broke walking code as I missed the difference...
Björn Steinbrink
1
-5
/
+2
2006-03-08
Let the LocalPlayer decide whether it can walk to a destination.
Björn Steinbrink
1
-3
/
+6
2006-03-05
Merged new_playerset branch into trunk.
Eugenio Favalli
1
-4
/
+9
2006-02-07
Made the being directions being stored in a bitfield.
Björn Steinbrink
1
-49
/
+29
2006-02-05
Made the player walk to items prior to picking them up.
Björn Steinbrink
1
-4
/
+25
2006-01-22
Merged NETWORK branch (includes BEING_OVERHAUL).
Björn Steinbrink
1
-0
/
+386