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AgeCommit message (Expand)AuthorFilesLines
2009-03-19Simplified trading dialog controls.Ira Rice3-36/+22
2009-03-19Some minor cleanups in a few windows and build scripts, as well asIra Rice5-298/+13
2009-03-19Port Progressbar to TextRendererMajin Sniper1-23/+8
2009-03-18Fix up the NPC interraction widnows a bitJared Adams12-36/+78
2009-03-18Clean up TtemAmount dialog and add an All buttonJared Adams2-27/+33
2009-03-15Fixed BuySell dialog to remember its position. For proper configurationIra Rice1-0/+1
2009-03-15Overrode the reset window function in the chat window to also reset theIra Rice7-9/+27
2009-03-15Fixed color previews for item types.Ira Rice1-0/+1
2009-03-15Fix some mem leaksJared Adams6-4/+10
2009-03-14Improved pulsating algorithm to look better for impure colors.Ira Rice1-3/+3
2009-03-14Fixed default size for the debug window.Ira Rice1-1/+1
2009-03-14Removed a redundant widget resize function in the shortcut window.Ira Rice2-16/+7
2009-03-14Exposed a few more windows to the reset button on the setup window.Ira Rice5-21/+33
2009-03-14Exposed a few more windows to the reset window button under the setupIra Rice2-1/+6
2009-03-14Made the slider editable when pulse gradient is selected.Ira Rice3-13/+56
2009-03-14Added a pulse effect into the palette class, which uses the set colorIra Rice3-41/+39
2009-03-14Modified the equipment window to use the highlight color for selections.Ira Rice1-16/+18
2009-03-14Fixed item popups in the equipment window to display the proper itemIra Rice1-2/+4
2009-03-14Fixed a label in the status window to use the label widget inside theIra Rice1-1/+1
2009-03-14Added the label classes that were accidently left out in commitIra Rice2-0/+123
2009-03-14Exposed the progress bar colors to the color management tab.Ira Rice9-17/+64
2009-03-14Made a label class derived from the guichan label class which utilizesIra Rice26-172/+164
2009-03-14Fixed sliders to initialize their alpha values on loading, instead ofIra Rice1-0/+10
2009-03-14Got rid of two direct references to the color black. These now alwaysIra Rice2-2/+4
2009-03-14Code cleanup in the color/palette codeMajin Sniper2-12/+9
2009-03-14Commented up item popups, speech bubbles, as well as only update itemIra Rice7-9/+80
2009-03-14Fix a spelling error in paletteJared Adams1-1/+1
2009-03-14Fix cancel button in color config dialogMajin Sniper1-4/+5
2009-03-13Added item types to the palette class.Ira Rice4-19/+64
2009-03-13Made the TextPreview widget respect alpha values.Ira Rice3-8/+20
2009-03-12Fixed an incorrect palette reference, as well as a break that wasIra Rice1-0/+5
2009-03-12Added in option for opacity for the text preview widget, which all ofIra Rice3-8/+26
2009-03-12Make use of the new available colorsMajin Sniper7-17/+32
2009-03-12Extend color config gui to support the new colorsMajin Sniper6-44/+356
2009-03-12Extending the internal handling of colorssniper9-95/+700
2009-03-12Added a class for rendering of floating textsniper2-0/+82
2009-03-12Move emote sprite loading into EmoteDBJared Adams4-5/+5
2009-03-11Enforce minimum widths and heights to be at least as big as the minumumIra Rice4-8/+9
2009-03-11Modified Skin class to use proper encapsulation, instead of leaving itsIra Rice4-30/+81
2009-03-11Centered buy/sell dialog.Ira Rice1-0/+2
2009-03-11Removed widget listeners from the popup class. Tests have shown that atIra Rice2-5/+1
2009-03-11Fixed up speech bubbles slightly so that it respects different paddingIra Rice1-3/+3
2009-03-11Added a new Popup class, which overall is functionally similar to theIra Rice16-84/+471
2009-03-11Fix a memory leak in dropdownJared Adams1-0/+3
2009-03-11Don't move stuff from inventory when not visibleJared Adams3-3/+7
2009-03-11Moved the Skin class outside of the Window class, in order to allowIra Rice5-179/+252
2009-03-10Introduced in a Skin holder class, to reduce the amount of needed XMLIra Rice2-41/+91
2009-03-10Set minimum bounds for speech bubbles, based on the skin's minimumIra Rice1-0/+3
2009-03-10Remove some SetupWindow weirdnessJared Adams2-3/+18
2009-03-10Fix some mem leaksJared Adams7-21/+6