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2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch4-24/+11
2006-08-13Fixed Guichan 0.5.0 compilation issues.Eugenio Favalli1-2/+3
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer63-153/+153
from the 0.1.0 branch.
2006-08-07A bunch of cleanups.Björn Steinbrink2-54/+36
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer1-4/+7
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer3-9/+7
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-1/+2
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli1-1/+2
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli10-14/+14
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer2-35/+23
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).
2006-07-12Fixed a warning with GCC 4.2 about string comparisons.Bjørn Lindeijer1-18/+19
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head ↵Eugenio Favalli1-2/+2
(middle) equipments.
2006-06-21Added female players.Eugenio Favalli5-25/+21
2006-05-15Set slider range to the real values instead of mapping the amount between ↵Björn Steinbrink1-4/+3
[0,1] and [1,max] all the time.
2006-05-05Fixed some numeric conversions.Eugenio Favalli1-2/+2
2006-05-03FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵Eugenio Favalli3-4/+85
based on peoro's patch).
2006-03-25Added window resize patch by peoro.Eugenio Favalli1-9/+6
2006-03-20Fixed an include.Eugenio Favalli1-1/+1
2006-03-19Fixed a memory leak and removed some whitespace noise.Björn Steinbrink2-13/+22
2006-03-19Removed some useless null pointer checks.Björn Steinbrink3-13/+4
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli17-204/+131
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink17-131/+204
2006-03-19Removed some duplicate initializations.Björn Steinbrink6-45/+33
2006-03-19Splitted setup window into manageable pieces according to their tabs in the ↵Björn Steinbrink9-340/+635
window. Fixed some memory leaks along the way. Also fixed two settings not being stored on "apply".
2006-03-18Use the window container instead of the graphics class to calculate window ↵Björn Steinbrink4-18/+9
positions.
2006-03-18Added a toString conversion function.Björn Steinbrink17-202/+128
2006-03-16A bunch of cosmetic changes.Björn Steinbrink11-78/+38
2006-03-09Made all local action listeners structs and moved them into anonymous ↵Björn Steinbrink2-21/+17
namespaces.
2006-03-09Removed coordinate arguments from ProgressBar ctor.Björn Steinbrink8-63/+77
2006-03-09Made all class members named like mClassMember.Björn Steinbrink52-1508/+1454
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵Björn Steinbrink3-12/+12
remove the weird mySpriteset->spriteset stuff.
2006-03-09Made the Button ctor accept eventId and action listener.Björn Steinbrink27-246/+90
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink3-13/+15
2006-03-08Make the MouseOverLink functor dynamic and use a STL algorithm in one more ↵Björn Steinbrink1-18/+8
place.
2006-03-08Some fixes for compiling with pedantic compiler settings and const char* checks.Bjørn Lindeijer3-5/+5
2006-03-08Added a 'dtor' helper functor to delete objects in arrays and containers ↵Björn Steinbrink6-28/+21
using STL algorithms.
2006-03-08Reverted changes from r2225, it broke walking code as I missed the ↵Björn Steinbrink1-3/+3
differences between tile and being collisions.
2006-03-08Made Inventory use STL algorithms and fixed getLastUsedSlot semantics.Björn Steinbrink1-2/+2
2006-03-08Let the LocalPlayer decide whether it can walk to a destination.Björn Steinbrink1-3/+3
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-5/+6
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink9-27/+37
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink5-38/+16
2006-02-16Use Widget::mFont instead of browserFont for drawing, fixes the "gui needs ↵Björn Steinbrink3-57/+54
to be valid real early" issue.
2006-02-06Added a Joystick class.Björn Steinbrink2-49/+8
2006-02-06Added a FloorItemManager class.Björn Steinbrink1-3/+3
2006-02-05Made the nickname and emotions displayed above every layers. Made the delete ↵Yohann Ferreira2-4/+10
and ok buttons be disabled once the character is selected at login.
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-4/+0
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink3-26/+24
2006-02-03Made the login dialog work on LoginData only, without playing with the ↵Björn Steinbrink2-39/+13
config, it's not its job to do so.
2006-02-01Removed duplicated code.Björn Steinbrink1-15/+6