Age | Commit message (Collapse) | Author | Files | Lines |
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* Fixed two non-virtual destructor warnings showing up with GCC 4.
* Fixed OpenGL inventory text drawing that broke in last commit
* Removed glClear cause screen is redrawn completely anyway
* Fixed updating of buttons in inventory window
* Made items.xml be loaded through resource manager.
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tweaked the look a little, needs to be checked for opaque problem.
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resources once. Other widgets will follow later.
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visible.
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Guichan.
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windows
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are being displayed
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reserved)
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example if items.xml is missing)
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- Depending on whether selected inventory is equipment or item the button
which was previously only labeled "Use" will be labelled either: "Use",
"Equip" or "Unequip".
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- Updated desktop file to work better
- Install the desktop file to the standard location
- Install the icon as tmw.png in the standard pixmaps data dir
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