Age | Commit message (Collapse) | Author | Files | Lines |
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Following Rotonen's advise to "make anything and everything you
can think of recolorable", a theme can now define colors for
PARTY_CHAT_TAB and PARTY_SOCIAL_TAB. This was badly needed, because
the requirements for a color of a chat tab and of a player name
are quite different.
TODO: When guild support gets enabled, then have a look at the
colors for guilds.
Reviewed-by: 4144
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With the preprocessor definition MANASERV_SUPPORT the manaserv
support is avaible as before.
* Removing server type from server dialog GUI.
* Ignoring Manaserv entries in serverlist.xml.
* In order not to lose Manaserv CustomServers from the config.xml,
they get stored in mManaservServers.
* The entries in mManaservServers are saved in config.xml again. But
they are now behind the TMWA-Athena servers.
* For custom server the GUI sets 6901 as default value for port.
* If the server type is unknown, then we use TMW-Athena. This is
relevant, if the client is started with command line options for server.
Reviewed-by: Bertram
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* Shortening option names that got cropped in video setup
* Moving options to the left hand side in player setup, because
they looked like they belong to the "when ignoring" part.
Reviewed-by: Bertram
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Reviewed-by: Jaxad0127
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Removed due to unresolved social issues.
In master it had been already removed by Kage in
commit 89f192b9039f9c000515f0a12f4bb9fb55c4691c.
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When a player clicked on a tile in order to
go to it, then he went to the wrong tile.
Trivial fix.
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How to reproduce the bug:
* Press button Leave in social window.
* In the confirm dialog press No.
* Then switching character makes the client crash.
Trivial fix.
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Until now the being was only set after a mouse move. If the mouse was
pressed after the being was out of sight or dead, then a segmentation
fault happened. Furthermore, pressing the mouse now updates the cursor
type and sets the being popup invisible.
Reviewed-by: Thorbjorn
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If no name is given, then the player obviously didn't want to create it.
Now the empty input is handled just the same way as in the invite dialog.
Trivial fix.
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Reviewed-by: Thorbjorn
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Reviewed-by: Thorbjorn
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Parse chat lines in BrowserBox once after changes.
Reviewed-by: Thorbjorn
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Click-count is not double-click, because it does neither check if the
clicks happen on the same object nor if the clicks happen in rapid
succession.
* In the server dialog it can happen that you can get connected by
just selecting a server.
* In the social window it can happen that you open a chat by just
clicking once on a name.
* In the inventory window you better only select useable items if you
want to use them, because they might get used by just selecting them.
* And in case you actually want to use double-click, it often does
not work, because click-count is already larger than 2.
This reverts the commits:
8b4d9f9b5eaf175baf0c4209c312133bb457742c
b1aef06ac85b1ed7db7725e50b2dbfcdfd1a0925
4c27bfbf6ca84546e5b914b7909df14dd2966081
Reviewed-by: Thorbjorn
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Reviewed-by: Thorbjorn
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For Linux OpenGL was already deactivated.
For OSX it is still by default switched on.
Reviewed-by: Jaxad0127
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Reviewed-by: Jaxad0127
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Reviewed-by: Thorbjorn
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Reviewed-by: Thorbjorn
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Reviewed-by: Bertram
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* In charselectdialog the requestFocus is now called later, because
before it had no effect, since it was called before the characters
were present. Having no char with focus has the side effect that
the escape key gets ignored.
* Removing the code for variable width of CharacterDisplay, because
with recent changes it is executed before the characters are present,
therefore it had no effect.
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Reviewed-by: Jaxad0127
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How to reproduce the segmentation fault: Open the emote pop-up. Then
press the escape key and switch the character. The emote pop-up is
still open and clicking on it makes the game crash.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Freeyorp
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Adding error message when trying to create a party with to long name.
Removing non-existing files from C::B project.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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How to reproduce the bug: Leave a party, while the party tab in the chat
window is not selected. Then click with the mouse on the chat window.
Signed-off-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
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* Segmentation fault happened if a player left a party
while other party members are offline.
* While creating a party the key input is not anymore reused for game play.
* The vertical scrollbar is only shown when needed.
* The default height was raised, because before much of the functionality
was hidden.
Signed-off-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
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Until now popups were only shown for players who are member of a party.
This resolves http://bugs.manasource.org/view.php?id=197
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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* Price and total money is now shown from the beginning in sell dialog.
* Item popup is set invisible when mouse has moved away from items.
* Item popup gets deleted when shop closes.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Freeyorp
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The bug could not be reproduced by everyone. Many thanks to
Jaxad0127 for testing it on an affected system.
This patch resolves http://bugs.manasource.org/view.php?id=191
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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-Double-click items in invetory to equip/unequip
-Double-click items in inventory to use
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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data/paths.xml configuration file.
Also added default gui theme path in branding and default wallpaper path
and file searched respectively in the branding and paths.xml files.
Hard-coded values are still used as fallbacks.
Resolves: Manasource Mantis #148.
Reviewed-by: jaxad0127.
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Also fix a small compilation error sometimes reported.
Reviewed-by: Chuck Miller
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There is no reason why error.xml shouldn't be in this repository, as it is used
when no sprite data is present and is a very small file anyways. Servers can
still replace these if they want to. error.png is only used in sprites, so
should be in the new sprites folder too.
Reviewed-by: 4144
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Problem reported by Sokon.
Reviewed-by: Ignoring server entry with unknown type:
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Bertram
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Reviewed-by: Bertram
Resolve: Manasource Mantis #143
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Now draw image only in chat item popup.
Reviewed-by: Bertram
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