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2009-10-16Made the keyboard walking pixel exact again.Bertram1-0/+1
What's left is working on player corner handling and directions while walking.
2009-10-14Add more detail to DebugWindowJared Adams4-6/+53
2009-10-13Handle canceled downloads more gracefullyJared Adams1-0/+5
2009-10-13Add an asynchronous download classJared Adams4-397/+316
And use it to download news, updates, and the server list.
2009-10-08Merge branch 'master' of git@gitorious.org:tmw/mainlineAndreas Habel7-23/+20
2009-10-08Added "Add manual server entry" option to server selection dialog for betterAndreas Habel2-13/+55
handling of listentries.
2009-10-07Clean up state machine some moreJared Adams7-23/+20
2009-10-07Added sorting to online serverlist by last usage and merge of local andAndreas Habel2-41/+75
remotely listed servers.
2009-10-06Some cleanup regarding keeping track of gender for eAthenaThorbjørn Lindeijer2-29/+8
LoginHandler now owns the world list and the token, instead of having them as global variables with pointers to the 'sex' member of the token from the GUI.
2009-10-06Implemented server selection list loaded from online xml file.Andreas Habel2-12/+112
2009-10-04Introduced Net::LoginHandler::SetEmailOnRegisterThorbjørn Lindeijer4-23/+14
This "optional action" specifies whether the server expects to get an email address during registration. It is used now instead of having the general handlers of eAthena and tmwserv set a pointer to an email string on the GUI dialogs (to keep things understandable, the dependency should preferably go one way).
2009-10-04Add ability to delect characters from accountJared Adams1-4/+13
2009-10-04Fixed crash in server dialog when there are no previous serversThorbjørn Lindeijer1-2/+5
Reported by Kess.
2009-10-04Changed 'Select Server' to 'Change Server', since it's already selectedThorbjørn Lindeijer1-1/+1
2009-10-04Made sure the server information updates when dragging the server listThorbjørn Lindeijer4-21/+30
It was only updating on click events, due to using ActionListener instead of SelectionListener.
2009-10-03Polish login procedure and fix some bugs with itJared Adams6-73/+77
WorldSelectDialog now works correctly. Buttons for several dialogs have more explainatory text and consistant locations.
2009-10-03Give the drop down box in serverdialog more roomChuck Miller1-2/+3
2009-10-03Update the CharSelectDialog after char creationJared Adams4-2/+54
2009-10-03Do some more post-merge cleanupJared Adams2-2/+2
Fixes a few more bugs
2009-10-04Replaced setNetworkOptions with LoginHandler::supportedOptionalActionsThorbjørn Lindeijer6-65/+46
Better to ask when needed that rely on static booleans to be set from somewhere. Also tried to fix the layouting a bit, but it's still not perfect.
2009-10-03Made passing character name on the command line work againThorbjørn Lindeijer2-17/+29
It was only selecting it when found, instead of also logging in with the character.
2009-10-03Changed the default colour for buttons to fit the current skinMaximilian Philipps1-3/+3
2009-10-03Added support for the "too fast" login errorThorbjørn Lindeijer1-1/+1
So that next time somebody encounters it, it doesn't turn up as "unknown error".
2009-10-03Merge branch 'master' of git@gitorious.org:tmw/mainlinePhilipp Sehmisch1-1/+0
2009-10-03Fixed real-time updating of attributes and character/correction points ↵Philipp Sehmisch1-0/+14
during attribute changing.
2009-10-03Remove a debug line I forgot aboutJared Adams1-1/+0
2009-10-01Redesign CharSelectDialogJared Adams2-255/+171
2009-10-01Fixed compile error: src/gui/charselectdialog.cpp:377: error: cannot declare ↵Bertram1-1/+1
member function ‘static void CharSelectDialog::setNetworkOptions(bool, bool)’ to have static linkage
2009-10-01Finish merging registration dialogJared Adams6-19/+53
2009-09-30Merge login state machines for both clientsJared Adams12-464/+112
Also do some cleanup and refactoring of related code.
2009-09-30Removed unused variable 'item'Thorbjørn Lindeijer1-1/+0
2009-09-29Outfits updateAndrei Karas2-26/+83
Increased outfits count to 15 Changed unequip outfits feature Added copy outfits feature
2009-09-23Fixes party inviteChuck Miller1-1/+1
2009-09-23Minor update while seeing it.Bertram1-0/+4
2009-09-23Also added setAlpha() to ShopListBox, to avoid glitches with flooritems.Bertram1-0/+2
2009-09-23Fixed some glitches in Equipment and Inventory window, and made the code ↵Bertram2-1/+3
more logical... Now, the setAlpha() function is called with less changing numbers which can help increasing FPS a bit...
2009-09-21Fix an unused variableJared Adams1-2/+2
2009-09-22Mostly fixed the mouse movement in TMWserv client.Bertram1-8/+2
The only case left in mouse movement is that the client doesn't check for walkability of the destination point when you click on a unwalkable point. Let me explain this NASTY bug: The bug remained in the Being::SetDestination() function, when recalculating the path from tiles to pixels. The changeX and changeY variables went crazy when (endX - startX) gave a negative value. That why the given path became random, and the player went anywhere. This didn't happened to monsters, NPCs, and when walking using the keyboard because the patnodes system isn't used for movement up to 1 tile at a time. I removed some dead code (in viewpoint.cpp), made the keyboard navigation a little bit more bearable, and fixed this client bug. Now, I'll be up to finish fixing the movement system using mouse (What's remaining is a joke next to what I had to do to discover this...), and I'll look at a third time to the keyboard system which is a bit raw, just for now... Regards, P.S.: Kage, I'd like to get a three-cheese pizza!
2009-09-19Removed unexplained exceptions to undressing logic in player outfits ↵Fate1-7/+3
handling, making the system more intuitive to use
2009-09-14Fix context menu for items in the EquipmentWindowJared Adams1-1/+1
2009-09-13Add ellipsis (...) to some options requiring further inputKess Vargavind2-4/+12
2009-09-13Fix hair browsing bug in character creationKess Vargavind1-0/+4
Selecting the previous hair style/colour got unexpected results sometimes (when the id was negative).
2009-09-03Resolved Mantis #847: Login stage Windows won't go less than the default gui ↵Bertram15-68/+154
opacity. Of course, in-game, the wanted opacity still shows up.
2009-09-02Added a minimum alpha opacity value handle in SkinLoader and made use of it.Bertram7-30/+86
Part 1 of 3 for Mantis #847 Only a few controls follow minimum opacity value at login stage. Part 2 will make all other controls do the same. Part 3 will try to set default gui opacity value as a constant.
2009-09-01Disable correction points in eA clientKess Vargavind2-7/+24
For now, until correction points are supported in eA. By the way, I notice mDec et cetera aren't private members. Not sure what you are up to.
2009-08-31Fixes NPC names on the popup menu.Freeyorp1-6/+2
Mantis-issue: 861
2009-08-31Change 'Tile' to 'Cursor' in debug windowKess Vargavind1-2/+2
This has confused many players, as we at times have believed them to be the player coordinates and not those of the cursor. (A possible extension might be to put the player coordinates as well in the debug window or elsewhere, for instance the minimap.)
2009-08-30Keeping two similar gettext strings identicalKess Vargavind1-1/+1
2009-08-30Fixed a style error.Philipp Sehmisch1-1/+1
2009-08-30Merge branch 'master' of git@gitorious.org:tmw/mainlinePhilipp Sehmisch3-6/+13