summaryrefslogtreecommitdiff
path: root/src/gui/windowmenu.cpp
AgeCommit message (Collapse)AuthorFilesLines
2010-09-25Merge branch '1.0'Thorbjørn Lindeijer1-0/+1
Conflicts: src/actorspritemanager.h src/beingmanager.cpp src/game.cpp src/gui/beingpopup.cpp src/gui/chat.cpp src/gui/chat.h src/gui/inventorywindow.h src/gui/itempopup.cpp src/gui/socialwindow.cpp src/gui/statuswindow.cpp src/gui/widgets/chattab.cpp src/gui/widgets/chattab.h src/net/tmwa/inventoryhandler.cpp src/net/tmwa/partyhandler.cpp src/party.cpp src/sound.cpp src/utils/stringutils.cpp src/utils/stringutils.h
2010-08-30Fixing segmentation fault and making invite to guild in pop-up conditionalStefan Dombrowski1-0/+1
How to reproduce the segmentation fault: Open the emote pop-up. Then press the escape key and switch the character. The emote pop-up is still open and clicking on it makes the game crash. Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-10Moved parsing of specials.xml from gui/specialswindow.cpp to separate source ↵Philipp Sehmisch1-1/+1
files. Restored functional recharge bars in specials window. Individual specials are only shown after the server informed the client about their status. Made level label, use button and progress bars optional. Their use is controlled through specials.xml. The special window button is again shown even when the player has no specials. This problem needs to be solved differently now for architecture reasons. Reviewed-by: Jaxad0127
2010-03-08Only show skill and special buttons in WindowMenu when neededJared Adams1-24/+25
Reviewed-by: Chuck Miller
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-4/+4
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-11Cleanup GUI classesJared Adams1-2/+2
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2009-11-26Merge a little more and remove the BuddyWindowJared Adams1-12/+0
The BuddyWindow was only half implemented and would have been made redundant with the planned social window.
2009-10-24REplace instances of TMW with ManaJared Adams1-3/+3
2009-08-10Add SpecialsWindowJared Adams1-5/+5
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena.
2009-08-07Gettext fixesKess Vargavind1-2/+2
Trying to use the same kind of capitalization and interpunctuation for various parts of the gui, melding a few split strings, updating POTFILES.in and adding translators' notes.
2009-05-14Fixes to outfit windowDennis Friis1-6/+0
- Moved the outfit button onto the Inventory window - Fixed 'unequip first' saving bug Patch by QOAL
2009-05-14Add QOAL's outfit windowJared Adams1-1/+6
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-0/+177
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.