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path: root/src/gui/widgets/progressbar.cpp
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2010-02-14Reduce the number of necessary logic checks, in order to improveTametomo1-2/+2
performance in ProgressBar logic loops. Signed-off-by: Tametomo <irarice@gmail.com>
2010-02-10Improve look and utility of the SkillDialogJared Adams1-22/+39
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-11Cleanup GUI classesJared Adams1-5/+5
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2009-09-03Resolved Mantis #847: Login stage Windows won't go less than the default gui ↵Bertram1-3/+13
opacity. Of course, in-game, the wanted opacity still shows up.
2009-07-25Fixed the XP bars strange behaviour.Bertram1-2/+6
By wrapping a bit more the values given at load time.
2009-07-20Committed: 0000768: Progress bars smoothly scroll when the values have ↵Bertram1-3/+2
changed from last window open. The progress bars don't smoothly update the progress when the value is set at load time now. Only the ministatus and the status window are affected by this patch, as they are the onjly ones reported as flooding the gui.
2009-05-23Reorganized status window and used non-bold font for progress bars to make ↵Philipp Sehmisch1-1/+1
more space for the numbers on the exp bar
2009-05-18Fixed progress bar crashBjørn Lindeijer1-10/+4
Sorry about that.
2009-05-08Fixed one pixel missing from progress barsBjørn Lindeijer1-34/+37
Also fixed the progress bar during connecting to reset again when full, by disabling the smooth updating there. The ProgressBar now uses gcn::Color instead of three separate color attributes.
2009-05-08Have progressbar labels ignore gui alphaJared Adams1-2/+2
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-0/+176
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.