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2009-09-03Resolved Mantis #847: Login stage Windows won't go less than the default gui ↵Bertram1-0/+5
opacity. Of course, in-game, the wanted opacity still shows up.
2009-04-20Fixed key handling in dropdowns when the dropdown portion isn't visible.Tametomo1-0/+10
Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-15Have the DropDown create its ScrollArea and ListBoxBjørn Lindeijer1-31/+4
And also clean them up again. Fixes some memory leaks and simplifies the code. Also got rid of the basically unused "opaque" setting of DropDown.
2009-03-26First batch of include cleanupBjørn Lindeijer1-13/+13
Since the relative includes are getting ugly and somewhat inconvenient, we'll switch to includes relative to the project root. We've done this for a while already with tmwserv. Another rule which we've always had but was never written down, is that each source file first includes its own header. This is common practice and ensures each header compiles without needing other stuff to be included first. Somebody using Code::Blocks might want to fix the project file by adding the 'src' directory to the list of include paths.
2009-02-15More copyright header fixesBjørn Lindeijer1-1/+1
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-3/+3
Conflicts: CMakeLists.txt configure.ac data/help/header.txt packaging/windows/setup.nsi po/POTFILES.in src/being.cpp src/being.h src/game.cpp src/gui/color.cpp src/gui/color.h src/gui/equipmentwindow.h src/gui/popupmenu.cpp src/gui/recorder.cpp src/gui/setup_colors.h src/gui/setup_keyboard.cpp src/gui/setup_keyboard.h src/gui/skill.cpp src/gui/speechbubble.cpp src/gui/speechbubble.h src/gui/table.cpp src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/main.cpp src/main.h src/map.cpp src/resources/colordb.cpp src/resources/colordb.h src/resources/emotedb.cpp src/resources/emotedb.h src/text.cpp src/text.h src/tmw.rc src/winver.h
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-6/+6
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-7/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-03Modified the dropdown class to handle opacity.Ira Rice1-1/+21
Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-3/+3
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+1
build work (although there might be a bit too many guichanfwd.h references. But that's ok. I'm too lazy to track down which ones are necessary and which ones aren't at the moment).
2008-07-18Import of client treeLloyd Bryant1-0/+85