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path: root/src/gui/viewport.h
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2008-05-19Removed the PopupBox class and used gcn::DropDown instead. It has clippingBjørn Lindeijer1-1/+1
issues, but it would be better to fix those instead of using this complicated workaround.
2008-03-23Removed unnecessary forwarding method.Bjørn Lindeijer1-0/+3
2007-12-31Added config options to set the scroll center. Retained scroll offset during ↵Philipp Sehmisch1-6/+11
map change for smoother map transitions.
2007-08-23Removed two useless popup related methods, used generic close buttonBjørn Lindeijer1-12/+0
functionality for the debug window and renamed Particle::mVector to Particle::mVelocity for clarity.
2007-08-14Fixed popup menu requiring one more click after being used.Eugenio Favalli1-1/+0
2007-05-23Added a missing include and fixed a bug with cleaning up target cursorBjørn Lindeijer1-4/+11
animations.
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch1-9/+12
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-6/+10
2007-03-20Tweaked the target cursor and name drawing.David Athay1-0/+13
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+7
2007-01-15Fixed issue where the player stops walking.v0.0.22.1Bjørn Lindeijer1-1/+1
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer1-5/+7
2007-01-13Ok, so we use native newline style.Bjørn Lindeijer1-157/+157
2007-01-13Fixed mouse coordinates display in debug windowEugenio Favalli1-145/+157
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-0/+145
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.