summaryrefslogtreecommitdiff
path: root/src/gui/textfield.cpp
AgeCommit message (Collapse)AuthorFilesLines
2009-03-28Removed a lot of useless isVisible() checksBjørn Lindeijer1-3/+0
The draw() method of a widget isn't called when a widget is not visible.
2009-03-27Removed all the static initializations of mAlphaBjørn Lindeijer1-1/+1
They happened before the configuration was initialized, so that didn't make any sense. It never showed up as a problem since the value is constantly set in the draw methods anyway.
2009-03-25A host of code style fixesBjørn Lindeijer1-1/+1
Mostly putting & and * in the right place and making some getters const.
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-17/+12
Conflicts: Many files.
2009-03-14Made a label class derived from the guichan label class which utilizesIra Rice1-17/+12
the palette colors. While technically, this can be accomplished through other means, it's rather clumsy overall, and is prone to introducing in programmer errors. This commit finally catches every case where text is used, and applies the text color from the color dialog to each of them appropriately. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-1/+5
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-1/+5
as some other optimizations that I could see that cut down on some unneeded redraws, which in turn improved frame rates slightly. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-4/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-3/+10
spots that could also be fixed up as well, but require other methods to fix them (the filled color rectangles on the progress bars, as well as the text on them as well, as an example). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-18Fixed the NPC Integer input field, as well as cut some bull from theIra Rice1-2/+0
NPC String class. The Integer input field was rather horribly broken to the point where it could send invalid data, the increment and decrement buttons didn't work, and overall it was tripping over itself. As for the NPC String, "The Mana World" as a string is not needed to set the field to that length, but instead fills the text field with that text for starting. This is completely inappropriate for a text entry field, and a more sensible default would be to leave it empty, so that people can type in what they want without having to delete it. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-10Made a few more window components use a transparency under OpenGL, asIra Rice1-0/+2
well as some code style cleanups in the skill dialog. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-06Added support for unicode charset in textfields and chat.Guillaume Melquiond1-28/+101
Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321)
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+1
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-09-25Changed textfield behavior cause a windows build didn't like it.Ira Rice1-3/+4
2008-09-04Added code to change text colouringDouglas Boffey1-1/+67
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-04-07Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except forBjørn Lindeijer1-3/+3
gcn::TabbedArea usage)
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-1/+3
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer1-1/+1
2006-12-12Merged r2829 from trunk (Merged the definition of ImageRect into graphics.h)Bjørn Lindeijer1-2/+0
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer1-1/+1
from the 0.1.0 branch.
2006-03-08Added a 'dtor' helper functor to delete objects in arrays and containers ↵Björn Steinbrink1-3/+3
using STL algorithms.
2005-08-28Prepare our source so that it'll survive a guichan header cleanup, should it ↵Björn Steinbrink1-0/+2
ever happen...
2005-08-25Made our drawImage() method respect the clip area from the guichan graphics ↵Björn Steinbrink1-10/+2
part. Removed some (now) obsolete code. Fixed compilation errors.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-0/+6
2005-07-26OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find aBjørn Lindeijer1-1/+1
nicer approach after the release.
2005-05-21Only load resources once for player box, scroll area and text field. AlsoBjørn Lindeijer1-14/+40
tweaked the look a little, needs to be checked for opaque problem.
2005-03-25Moved datafiles in unified structure.Bjørn Lindeijer1-1/+1
2005-01-17Converted all GUI images to PNGBjørn Lindeijer1-1/+1
2005-01-16Removed datafile and configfile and any leftover old GUI drawing code.Bjørn Lindeijer1-3/+18
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-1/+1
used throughout application, cleaned up shop functions.
2004-12-29Ported the npc text dialog and some other small updates.Bjørn Lindeijer1-1/+1
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
modules to file lists.
2004-12-23Skinned our beautiful text field back!Bjørn Lindeijer1-0/+61