Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-11-20 | Merged revisions 3692 via svnmerge from | Bjørn Lindeijer | 1 | -0/+2 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........ | |||||
2007-10-22 | Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch. | Bjørn Lindeijer | 1 | -1/+5 | |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -2/+2 | |
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges. | |||||
2007-01-07 | Added brown snake by Pauan. | Bjørn Lindeijer | 1 | -1/+0 | |
2006-12-12 | Merged r2829 from trunk (Merged the definition of ImageRect into graphics.h) | Bjørn Lindeijer | 1 | -2/+0 | |
2006-12-09 | Use new animation system in character selection/creation. Shows equipment and | Bjørn Lindeijer | 1 | -27/+10 | |
allowed for some cleanup. Had a bit of help from the patch by VictorSan. | |||||
2006-09-24 | Removed unused hairstyle frames and applied patch by Rogier Polak to solve the | Bjørn Lindeijer | 1 | -1/+1 | |
problem with an OpenGL related redefinition. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -1/+1 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -3/+4 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -9/+9 | |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵ | Björn Steinbrink | 1 | -3/+3 | |
remove the weird mySpriteset->spriteset stuff. | |||||
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -3/+3 | |
using STL algorithms. | |||||
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -5/+6 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -22/+17 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -1/+9 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -1/+1 | |
nicer approach after the release. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -2/+4 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -2/+1 | |
2005-05-21 | Only load resources once for player box, scroll area and text field. Also | Bjørn Lindeijer | 1 | -13/+35 | |
tweaked the look a little, needs to be checked for opaque problem. | |||||
2005-05-14 | Fixed player character rendering errors in OpenGL mode. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-05-08 | Added new hair style by Frode Lindeijer. | Bjørn Lindeijer | 1 | -1/+2 | |
2005-04-14 | Reduced width of playerset image from 640 to 256. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-03 | Separated graphic/graphic.cpp into graphics.cpp and engine.cpp. | Bjørn Lindeijer | 1 | -0/+1 | |
2005-02-10 | Fixed PlayerBox to cope with no hair as well, and fixed using Makefile.cvs a | Bjørn Lindeijer | 1 | -3/+7 | |
bit, to generate the configure. | |||||
2005-01-17 | Converted all GUI images to PNG | Bjørn Lindeijer | 1 | -1/+1 | |
2005-01-17 | Committing Allegro -> SDL switch, hugely breaking the game. | Bjørn Lindeijer | 1 | -2/+2 | |
2005-01-16 | Removed datafile and configfile and any leftover old GUI drawing code. | Bjørn Lindeijer | 1 | -1/+18 | |
2005-01-15 | Cleaned up includes, separated engine from graphics and single buffer now | Bjørn Lindeijer | 1 | -3/+3 | |
used throughout application, cleaned up shop functions. | |||||
2005-01-11 | Implemented parent relationship for Window class and converted more ok dialogs | Bjørn Lindeijer | 1 | -1/+3 | |
to the OkDialog class. | |||||
2005-01-08 | Some improvements to character creation and selection dialogs. | Bjørn Lindeijer | 1 | -0/+63 | |