Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-01-14 | Merged 0.0 changes from revision 2988 to 3035 to trunk. | Bjørn Lindeijer | 1 | -1/+0 | |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -27/+10 | |
2006-11-05 | Merged the definition of ImageRect into graphics.h. | Bjørn Lindeijer | 1 | -2/+0 | |
2006-09-29 | Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-08-26 | Got rid of numerous additions and substractions to the hair style and color. | Bjørn Lindeijer | 1 | -2/+3 | |
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style). | |||||
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 1 | -2/+1 | |
network code. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -1/+1 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -3/+4 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -9/+9 | |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵ | Björn Steinbrink | 1 | -3/+3 | |
remove the weird mySpriteset->spriteset stuff. | |||||
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -3/+3 | |
using STL algorithms. | |||||
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -5/+6 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -22/+17 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -1/+9 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -1/+1 | |
nicer approach after the release. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -2/+4 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -2/+1 | |
2005-05-21 | Only load resources once for player box, scroll area and text field. Also | Bjørn Lindeijer | 1 | -13/+35 | |
tweaked the look a little, needs to be checked for opaque problem. | |||||
2005-05-14 | Fixed player character rendering errors in OpenGL mode. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-05-08 | Added new hair style by Frode Lindeijer. | Bjørn Lindeijer | 1 | -1/+2 | |
2005-04-14 | Reduced width of playerset image from 640 to 256. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-03 | Separated graphic/graphic.cpp into graphics.cpp and engine.cpp. | Bjørn Lindeijer | 1 | -0/+1 | |
2005-02-10 | Fixed PlayerBox to cope with no hair as well, and fixed using Makefile.cvs a | Bjørn Lindeijer | 1 | -3/+7 | |
bit, to generate the configure. | |||||
2005-01-17 | Converted all GUI images to PNG | Bjørn Lindeijer | 1 | -1/+1 | |
2005-01-17 | Committing Allegro -> SDL switch, hugely breaking the game. | Bjørn Lindeijer | 1 | -2/+2 | |
2005-01-16 | Removed datafile and configfile and any leftover old GUI drawing code. | Bjørn Lindeijer | 1 | -1/+18 | |
2005-01-15 | Cleaned up includes, separated engine from graphics and single buffer now | Bjørn Lindeijer | 1 | -3/+3 | |
used throughout application, cleaned up shop functions. | |||||
2005-01-11 | Implemented parent relationship for Window class and converted more ok dialogs | Bjørn Lindeijer | 1 | -1/+3 | |
to the OkDialog class. | |||||
2005-01-08 | Some improvements to character creation and selection dialogs. | Bjørn Lindeijer | 1 | -0/+63 | |