Age | Commit message (Collapse) | Author | Files | Lines |
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This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations.
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
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Don't allow no selection to be sent. Reset selection on new dialog to fix issues with list size changes.
Fixes: http://bugs.manasource.org/view.php?id=36
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Trying to use the same kind of capitalization and interpunctuation
for various parts of the gui, melding a few split strings, updating
POTFILES.in and adding translators' notes.
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And a Swedish translation of the desktop file.
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Enumeration values not handled in switch and an ambiguous else.
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The move up and move down keys will now let you navigate the list mode
and change the value on the integer mode.
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It wasn't re-added after doing a clear. Also, don't leak all the
PartyMember and Avatar instances.
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NPC dialog requested translation of + and - and the chat dialog tried to
translate a semicolon.
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Plus some small code cleanups.
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In doing so, NPC Dialogs now show the resize grip again.
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Warnings were about initialization order and signed variables compared
to unsigned variables. Please pay attention to these things.
Also made some getters const and turned some std::string parameters into
const std::string &.
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Added plus and minus buttons on NPC Integer input.
No server side modifications.
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Also add a reset button for the string and integer input modes.
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