Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-21 | Center large minimaps on player | Bjørn Lindeijer | 1 | -15/+19 | |
Based on a patch by QOAL. | |||||
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-04-17 | Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by ↵ | Dennis Friis | 1 | -1/+5 | |
leeor_net. | |||||
2008-02-26 | Keep minimap status. Based on a patch by Knivey. | Eugenio Favalli | 1 | -5/+0 | |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -6/+8 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........ | |||||
2007-09-27 | Merged another bunch of changes from trunk to 0.0 to reduce the difference. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-08-29 | Updated NEWS file and made getAll return a reference instead of a pointer. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 1 | -1/+2 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -17/+6 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -28/+27 | |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -2/+2 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -1/+1 | |
2005-09-28 | Added window internal name to every window. Useful to later get and save X, ↵ | Yohann Ferreira | 1 | -0/+1 | |
Y, Height, and Width of these wins. | |||||
2005-09-17 | Only shows the minimap window if there's an minimap to the current map. | Yohann Ferreira | 1 | -0/+6 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -4/+1 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -1/+5 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -10/+1 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-07-27 | Committing merging opengl and sdl part 3 by Andrej | Bjørn Lindeijer | 1 | -0/+2 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -1/+9 | |
nicer approach after the release. | |||||
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -11/+14 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -1/+2 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -1/+0 | |
2005-06-21 | Image loader now automatically determines whether to use masked drawing or | Bjørn Lindeijer | 1 | -1/+1 | |
an alpha layer. | |||||
2005-06-14 | Only set alpha value when the minimap image loaded correctly. | Bjørn Lindeijer | 1 | -1/+5 | |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -12/+68 | |
style is up for discussion. | |||||
2005-05-13 | Fixed minimap transparent background to work in both SDL and OpenGL by using | Bjørn Lindeijer | 1 | -48/+8 | |
Guichan. | |||||
2005-04-07 | * Fixed crash on exit when trying to delete listbox that wasn't created. | Bjørn Lindeijer | 1 | -7/+8 | |
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs | |||||
2005-04-03 | New version of 3-1 map. | Bjørn Lindeijer | 1 | -7/+11 | |
2005-03-20 | TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore! | Bjørn Lindeijer | 1 | -1/+1 | |
Also fixed a crash on clicking wallpaper in login phase. | |||||
2005-02-06 | Mostly making map tile data dynamically allocated. | Bjørn Lindeijer | 1 | -7/+9 | |
2005-02-06 | Added minimal minimap | Eugenio Favalli | 1 | -0/+84 | |