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path: root/src/gui/itempopup.h
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2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-5/+6
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-3/+3
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
2009-02-04Added destructors to some classes originally obtained from Legends ofIra Rice1-0/+1
Mazzeroth. At the moment, I think this is the last of the missing pointer deletes, but if more are found, then I'll add them to the proper classes and delete them. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-4/+3
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-28Added coloring of item names by type. TODO: Allow this to beIra Rice1-0/+3
customizable through the color interface so that if someone is colorblind to a certain color and it doesn't show up well, they can change it (or even people who just don't like the default color). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-26Modified item popups to show the weight of the item as well. TODO:Ira Rice1-0/+2
modify itemdb to pull the item weight information from the server instead of the client, so as to always have the server and client in sync. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-3/+3
2009-01-20Changed item popup drawing to be based on the mouse position, not windowIra Rice1-0/+1
position. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15A little bit of code cleanup/simplification.Ira Rice1-1/+1
TODO: Figure out how the itempopup transparency is broken and fix it (broken on code import). Best guess would be that the window is attached to a widget which is then attached to a window, causing a break in updates to the transparency code. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Integrated the ItemPopup class from Legends of Mazzeroth.Ira Rice1-0/+48
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-51/+0
the function names should no longer be around. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-3/+1
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-09-25Forgot to merge in the new files and resources into trunk.Ira Rice1-0/+53