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path: root/src/gui/item_amount.h
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2009-03-09Add an interface for eAthena's storage systemJared Adams1-0/+2
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-4/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-3/+3
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-18Fixed the NPC Integer input field, as well as cut some bull from theIra Rice1-2/+2
NPC String class. The Integer input field was rather horribly broken to the point where it could send invalid data, the increment and decrement buttons didn't work, and overall it was tripping over itself. As for the NPC String, "The Mana World" as a string is not needed to set the field to that length, but instead fills the text field with that text for starting. This is completely inappropriate for a text entry field, and a more sensible default would be to leave it empty, so that people can type in what they want without having to delete it. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-11-11Moved check on dropping 1 item to the inventory dialog.Bjørn Lindeijer1-1/+1
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer1-1/+1
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer1-1/+1
from the 0.1.0 branch.
2005-10-20Various cleanups and refactorisations.Björn Steinbrink1-4/+0
2005-10-18Added automatic widget cleanup to the window class.Björn Steinbrink1-5/+0
2005-08-28Prepare our source so that it'll survive a guichan header cleanup, should it ↵Björn Steinbrink1-0/+2
ever happen...
2005-08-19Made the item amount box work with a provided item.Björn Steinbrink1-7/+9
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-3/+6
2005-07-22Merge between moi1392's branch and headCedric Borgese1-0/+1
2005-06-03Added IntTextBox class (a TextBox which only accepts integers).Aaron Marks1-2/+2
Changed passive label in drop item dialog to IntTextBox.
2005-05-19Made item amount window a modal dialog and removed support for old map format.Bjørn Lindeijer1-10/+5
2005-05-14Mainly separating core GUI classes from game interface.Bjørn Lindeijer1-10/+9
2005-05-12trade fixes as usual + quit dialog pops up now instead of being under other ↵Jan-Fabian Humann1-1/+9
windows
2005-03-05Now you can decide how many items to dropJan-Fabian Humann1-0/+73