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path: root/src/gui/emoteshortcutcontainer.cpp
AgeCommit message (Collapse)AuthorFilesLines
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer1-1/+1
The string utility methods are now grouped together in the stringutils.h header. Also, a toLower method was added for convenience.
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-1/+2
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-09Fixed up the copyright headersBjørn Lindeijer1-17/+17
Decision is to go with exact authors when some file is basically done by one person, and in most other cases assign TMW or Aethyra team copyright when multiple people from those teams have been involved. Also, the first summary line should now contain the subset of functionality that the file is part of, not the name of the whole project.
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-2/+11
spots that could also be fixed up as well, but require other methods to fix them (the filled color rectangles on the progress bars, as well as the text on them as well, as an example). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-16Candidate release for 0.0.27.1 (Windows needs to get colors fixed, andIra Rice1-2/+0
then this build might be official) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-16Fixed a potential crash when the emotes aren't loaded, or there are lessIra Rice1-1/+1
than 12 emotes. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-16Made emotes load in only one location, as well as fixing the code on theIra Rice1-8/+1
being so that the last emote draws (which got broken). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Added emote database, which is loosely based off of the NPC database.Ira Rice1-15/+27
Also changed all emotes to be animated sprites now, and to load from emotes.xml. This gives us a bit more flexibility to not only add more emotes in the future, but allowing them to be animated as well. NOTE: This commit, unlike the previous emote commits, breaks emotes if you don't have the xml file. This will be available on Aethyra soon, but is not rolled into an update at the moment. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-12Some code style cleanups, as well as uncommented the font setting forIra Rice1-1/+1
the emote shortcut window (which I meant to test before committing. Don't remove this line, as text drawing behavior is rather crazy without it). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-12Some rather pedantic changes. Unified all naming for emoticons in theIra Rice1-0/+192
code so that only one term is used everywhere (to simplify maintainability), as well as corrected several variable names and comments where there was copy/pasted code, but it wasn't corrected. Also moved emote shortcuts back to where they were originally, to reduce player confusion when the next build comes around. Signed-off-by: Ira Rice <irarice@gmail.com>