Age | Commit message (Collapse) | Author | Files | Lines |
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from the 0.1.0 branch.
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positions.
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updated in the item amount box when the buttons are used.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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the default win position. And moved the setposition from game to each win, to clarify the code.
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Y, Height, and Width of these wins.
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ever happen...
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places.
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* Fixed some compiler warnings
* Restored a USE_OPENGL check around OpenGL headers
* Fixed error about FALSE not being defined
* Fixed issue with font to become speechFont when the latter is not installed
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notice dialog release modal focus immediately.
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by keyboard when it is.
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to be stopped while chat box is focussed for it to work nicely though.
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get message looping
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of packet.list and chatlog.txt and removed name from player chat "balloon".
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Also fixed a crash on clicking wallpaper in login phase.
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bit more.
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