Age | Commit message (Collapse) | Author | Files | Lines |
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Conflicts:
A lot of files.
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Conflicts:
Many files.
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Also fix several instances where the same net handler was being used for
both servers, and a few other related oddities.
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This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
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Signed-off-by: Ira Rice <irarice@gmail.com>
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aesthetically pleasing.
Signed-off-by: Ira Rice <irarice@gmail.com>
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their guis are similarly laid out.
Signed-off-by: Ira Rice <irarice@gmail.com>
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the palette colors. While technically, this can be accomplished through
other means, it's rather clumsy overall, and is prone to introducing in
programmer errors.
This commit finally catches every case where text is used, and applies
the text color from the color dialog to each of them appropriately.
Signed-off-by: Ira Rice <irarice@gmail.com>
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that position. This makes it so that when resolutions are changed, the
default locations stay relative to the window's position, and not the
800x600 screen resolution.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Use the last location the user gave instead. Also, do the same for the
inventory dialog.
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Conflicts:
data/graphics/images/login_wallpaper.png
src/being.cpp
src/beingmanager.cpp
src/engine.cpp
src/game.cpp
src/gui/buysell.cpp
src/gui/buysell.h
src/gui/gui.h
src/gui/npc_text.cpp
src/gui/npc_text.h
src/gui/npcintegerdialog.cpp
src/gui/npclistdialog.cpp
src/gui/npclistdialog.h
src/gui/npcstringdialog.cpp
src/gui/sell.cpp
src/gui/shop.cpp
src/gui/table.cpp
src/net/beinghandler.cpp
src/net/npchandler.cpp
src/net/playerhandler.cpp
src/npc.cpp
src/npc.h
src/shopitem.cpp
src/shopitem.h
src/utils/stringutils.cpp
src/utils/stringutils.h
src/utils/trim.h
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Signed-off-by: Ira Rice <irarice@gmail.com>
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The Being ID is used instead, as that is all that was ever really
needed.
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The window name is used in the configuration file, in contrast to the
window title.
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useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
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(merged from eAthena client)
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This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
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isn't broken. Also added a string which should be translated in the Buy
class for substitution by gettext.
Signed-off-by: Ira Rice <irarice@gmail.com>
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(changes by Guillaume Melquiond, merged from the mainline client)
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Merged from the mainline client. Originally implemented by Guillaume
Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91.
Conflicts:
INSTALL
configure.ac
src/Makefile.am
src/gui/buy.cpp
src/gui/confirm_dialog.cpp
src/gui/inventorywindow.cpp
src/gui/login.cpp
src/gui/menuwindow.cpp
src/gui/minimap.cpp
src/gui/ok_dialog.cpp
src/gui/popupmenu.cpp
src/gui/register.cpp
src/gui/sell.cpp
src/gui/setup.cpp
src/gui/setup_video.cpp
Signed-off-by: Ira Rice <irarice@gmail.com>
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Still used in the eAthena client and it seems saner to me to have it.
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window so that it properly reports how much money you have.
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statements, as well as removing the new skill dialog, which we do not,
nor will we use (if we do, it'd be a new one that we'd make).
WARNING!!! This, and all other previous builds have a linker error for
the Gnome libraries version 4.3.2 on my setup. It's assumed that this is
also the case for other users of this library as well. I'm currently
assuming that there's a bug in the compiler itself, and will look into
reporting this, but in the mean time, it doesn't build for these users,
unfortunately. Sorry about this.
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I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
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(code from TMW svn, r4449)
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
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r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines
Moved item icon from ItemInfo class to the Item class, so that it can be loaded
on demand. Results in faster startup time and reduced memory usage.
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of quite a bit of GUI differences there were additional changes and probably
additional issues. You have been warned. ;)
Merged revisions 4045-4049,4051-4059 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4045 | b_lindeijer | 2008-04-07 17:23:07 +0200 (Mon, 07 Apr 2008) | 3 lines
Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except for
gcn::TabbedArea usage)
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r4059 | b_lindeijer | 2008-04-09 16:25:42 +0200 (Wed, 09 Apr 2008) | 2 lines
Fixed problem with row height in shop list box.
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gcn::TabbedArea usage)
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on demand. Results in faster startup time and reduced memory usage.
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useless code.
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converting and fixing the trade window.
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buy dialog box.
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are still accessible. Also made sure the player's money value of ShopItemList
gets updated.
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window resize and move events.
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