summaryrefslogtreecommitdiff
path: root/src/gui/beingpopup.h
AgeCommit message (Collapse)AuthorFilesLines
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-1/+1
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-6/+0
I have to admit I contributed a large part of these. Sorry for that. Less empty space, more attention to the code. Acked-by: Jared Adams
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-2/+2
Instead of having these three subclasses with minor differences, this commit merges them back into Being. In the future, we can make Beings that are talkable to some, attackable by others, etc. This also puts back support for monster equipment. Also changes remaining references to Being::Type and the constants to refer to ActorSprite::Type. Reviewed-by: Freeyorp
2010-03-12Split Palette into Theme and UserPaletteJared Adams1-2/+0
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
2010-03-01Simplify BeignPopup and therefore ViewportJared Adams1-5/+3
2010-02-25Fix some comments in beingpopupChuck Miller1-3/+3
Reviewed-By: Jared Adams
2010-02-22Cleanup some popup-related code and make sure BeingPopup is includedJared Adams1-10/+5
2010-02-21Handle packet 0x0195, and shows player's party name in a popupChuck Miller1-0/+66