Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-09-18 | Move the writing logic out of the Graphics class once again... Some cleanups ↵ | Björn Steinbrink | 1 | -7/+0 | |
in the screenshot filename selection code. | |||||
2005-09-18 | Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵ | Yohann Ferreira | 1 | -0/+7 | |
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -2/+2 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -0/+5 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-09-08 | Removed inclusion of malloc.h header as it doens't seem necessary and was | Bjørn Lindeijer | 1 | -3/+10 | |
problematic on FreeBSD. | |||||
2005-08-18 | Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance. | Björn Steinbrink | 1 | -45/+7 | |
2005-08-15 | Made the OpenGL related code fully #ifdef'ed. | Björn Steinbrink | 1 | -1/+8 | |
2005-08-14 | Started to fade out the useOpenGL global variable. | Björn Steinbrink | 1 | -2/+2 | |
2005-08-14 | Moved image drawing code into the graphics class. | Björn Steinbrink | 1 | -1/+16 | |
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -3/+10 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -27/+8 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -0/+5 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-08-02 | Moved graphics setup code into the graphics class. | Björn Steinbrink | 1 | -8/+15 | |
2005-07-27 | Committing merging opengl and sdl part 3 by Andrej | Bjørn Lindeijer | 1 | -2/+8 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -8/+13 | |
nicer approach after the release. | |||||
2005-07-16 | Updated changelog, got rid of remaining extern SDL_Surface *screen cases, | Bjørn Lindeijer | 1 | -1/+11 | |
fixed double free and cleaned up a bit. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -2/+3 | |
2005-07-14 | Committed resource manager cleanup patch by Doener, and properly implemented | Bjørn Lindeijer | 1 | -3/+0 | |
the custom mouse cursor option, which is now also dynamically changeable through the setup window. | |||||
2005-07-13 | * Committing some cleanups by Doener | Bjørn Lindeijer | 1 | -0/+2 | |
* Fixed some compiler warnings * Restored a USE_OPENGL check around OpenGL headers * Fixed error about FALSE not being defined * Fixed issue with font to become speechFont when the latter is not installed | |||||
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -2/+0 | |
- Way to system cursor (now you can choose the original sdl cursor in config) | |||||
2005-05-16 | Leave out OpenGL completely when not enabled. | Bjørn Lindeijer | 1 | -1/+3 | |
2005-03-03 | Fixing Windows compile (second try) | Bjørn Lindeijer | 1 | -4/+4 | |
2005-03-03 | Separated graphic/graphic.cpp into graphics.cpp and engine.cpp. | Bjørn Lindeijer | 1 | -0/+115 | |