Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -16/+12 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -6/+0 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-18 | Move the writing logic out of the Graphics class once again... Some cleanups ↵ | Björn Steinbrink | 1 | -44/+1 | |
in the screenshot filename selection code. | |||||
2005-09-18 | Some minor optimizations. | Yohann Ferreira | 1 | -7/+5 | |
2005-09-18 | Removed unuseful comments. Made the saveScreenshots() function return a ↵ | Yohann Ferreira | 1 | -88/+5 | |
correct value. | |||||
2005-09-18 | Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵ | Yohann Ferreira | 1 | -1/+129 | |
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -89/+15 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | configure.ac: Fix typo. | Björn Steinbrink | 1 | -2/+3 | |
src/Makefile.am: Remove useless (duplicate) -lpng. src/graphics.cpp: Add missing cstdarg header. src/net/messagein.cpp: Fix some funny looking preprocessor statement. src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -0/+100 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-08-25 | Use OpenGL's translation capabilites. Small cleanups. | Björn Steinbrink | 1 | -19/+18 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -0/+3 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-18 | Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance. | Björn Steinbrink | 1 | -167/+18 | |
2005-08-15 | Made the OpenGL related code fully #ifdef'ed. | Björn Steinbrink | 1 | -21/+28 | |
2005-08-14 | Started to fade out the useOpenGL global variable. | Björn Steinbrink | 1 | -3/+2 | |
2005-08-14 | Moved image drawing code into the graphics class. | Björn Steinbrink | 1 | -3/+60 | |
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -97/+77 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -2/+8 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -0/+36 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-08-02 | Moved graphics setup code into the graphics class. | Björn Steinbrink | 1 | -28/+101 | |
2005-07-27 | Committing merging opengl and sdl part 3 by Andrej | Bjørn Lindeijer | 1 | -15/+25 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -4/+47 | |
nicer approach after the release. | |||||
2005-07-16 | Updated changelog, got rid of remaining extern SDL_Surface *screen cases, | Bjørn Lindeijer | 1 | -9/+13 | |
fixed double free and cleaned up a bit. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -9/+36 | |
2005-07-14 | Committed resource manager cleanup patch by Doener, and properly implemented | Bjørn Lindeijer | 1 | -28/+1 | |
the custom mouse cursor option, which is now also dynamically changeable through the setup window. | |||||
2005-07-13 | * Committing some cleanups by Doener | Bjørn Lindeijer | 1 | -6/+6 | |
* Fixed some compiler warnings * Restored a USE_OPENGL check around OpenGL headers * Fixed error about FALSE not being defined * Fixed issue with font to become speechFont when the latter is not installed | |||||
2005-07-13 | readding ifdefs | Eugenio Favalli | 1 | -1/+4 | |
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -22/+23 | |
- Way to system cursor (now you can choose the original sdl cursor in config) | |||||
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -1/+3 | |
2005-07-11 | Introducing new font, sans serif 8. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-06-23 | Finishing resource manager ability to clean up resources. Still work to do on | Bjørn Lindeijer | 1 | -0/+2 | |
resources other than images. | |||||
2005-06-21 | Image loader now automatically determines whether to use masked drawing or | Bjørn Lindeijer | 1 | -1/+1 | |
an alpha layer. | |||||
2005-05-21 | Numerous things: | Bjørn Lindeijer | 1 | -1/+0 | |
* Fixed two non-virtual destructor warnings showing up with GCC 4. * Fixed OpenGL inventory text drawing that broke in last commit * Removed glClear cause screen is redrawn completely anyway * Fixed updating of buttons in inventory window * Made items.xml be loaded through resource manager. | |||||
2005-05-16 | Leave out OpenGL completely when not enabled. | Bjørn Lindeijer | 1 | -0/+6 | |
2005-05-14 | Added framerate limiter, off by default (0 means no limit) | Bjørn Lindeijer | 1 | -0/+9 | |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -3/+7 | |
2005-05-02 | Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix. | Bjørn Lindeijer | 1 | -2/+2 | |
2005-04-18 | Ok, of course the biggest problem to solve with OpenGL integration is loading | Bjørn Lindeijer | 1 | -8/+19 | |
and rendering of images. | |||||
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-24 | logger... | Yohann Ferreira | 1 | -1/+2 | |
2005-03-03 | Separated graphic/graphic.cpp into graphics.cpp and engine.cpp. | Bjørn Lindeijer | 1 | -0/+135 | |