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path: root/src/graphic/image.h
AgeCommit message (Collapse)AuthorFilesLines
2005-01-14Some fixes for Dev-C++ but it has a black screen problem.Bjørn Lindeijer1-53/+0
2005-01-14Rewrote Spriteset to work with Image* instead of BITMAP*Bjørn Lindeijer1-42/+7
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer1-67/+6
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
2005-01-04Got rid of last 5 Allegro datafiles.Bjørn Lindeijer1-2/+2
2005-01-02Got rid of hairset.dat and playerset.dat.Bjørn Lindeijer1-1/+1
2005-01-02Got rid of monsterset.dat. Oh and the monsters have a more realistic size ↵Bjørn Lindeijer1-0/+5
now. ;)
2004-12-25Made image.cpp into module and done some more attempts at making graphics.cppBjørn Lindeijer1-80/+37
readable.
2004-12-20Updated Debian package, some fixes, new classes for the new graphic engineEugenio Favalli1-0/+7
2004-12-19Commented image.hEugenio Favalli1-28/+28
2004-12-18Commented image.hEugenio Favalli1-57/+129
2004-12-17Finish image.h class renames.Bjørn Lindeijer1-1/+1
2004-12-17Fixed image.h class namesEugenio Favalli1-18/+37
2004-12-13Some header order, namespace and lib fixes to improve MSVC support.Bjørn Lindeijer1-9/+9
2004-12-12Chat input field to Guichan.Bjørn Lindeijer1-2/+2
2004-12-11Pretty much fix the segfault by removing the copying and not unloading theBjørn Lindeijer1-8/+7
datafile. Not sure what was wrong exactly though.
2004-12-11Core sprite classes of the new graphic engineEugenio Favalli1-0/+90