Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-09-12 | Added some items to the NEWS file. | Bjørn Lindeijer | 1 | -2/+1 | |
2006-09-11 | Simplified fps limiting a bit and added some comments. Now based on | Bjørn Lindeijer | 1 | -2/+12 | |
ConfigListener so that the fpslimit option doesn't need to be queried the whole time. | |||||
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -10/+12 | |
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -36/+22 | |
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup ↵ | Björn Steinbrink | 1 | -4/+3 | |
functions are now called from the outside. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -11/+7 | |
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -1/+0 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -1/+1 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -1/+0 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-17 | Remove inclusion of being.h, there was a forward declaration anyways... | Björn Steinbrink | 1 | -1/+1 | |
2005-09-17 | Fixed typo. | José Ávila | 1 | -1/+1 | |
2005-09-17 | 2005-09-17 Duane Bailey nayryeliab@gmail.com | Duane Bailey | 1 | -0/+2 | |
* game.h: fixed bugs created by matt * messageout.h: fixed bug concering expand arguments * mesageout.cpp: adding include to win2mac.h and commented out SDL_net include; caused bugs on macs | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -0/+1 | |
2005-09-14 | Converted map_path from char array to std::string. | Björn Steinbrink | 1 | -2/+2 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -9/+6 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -10/+0 | |
2005-08-03 | Moved my invented variable, since it makes more sense. | Andrej Sinicyn | 1 | -1/+0 | |
2005-08-02 | Fix my previous fix because it broke my own code. | Andrej Sinicyn | 1 | -0/+1 | |
2005-08-01 | Show the name of the trade partner in the trade dialog. | Andrej Sinicyn | 1 | -0/+1 | |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -11/+0 | |
2005-07-15 | Enabling support for joypads: | Eugenio Favalli | 1 | -0/+19 | |
- Only <=6 buttons are supported - Only the first jopad is used (if you have more than one) - Axes need to be tuned - You can only move and attack with joypad Small fix in the updating system | |||||
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -14/+0 | |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -0/+2 | |
style is up for discussion. | |||||
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 1 | -1/+2 | |
to show current target. | |||||
2005-05-22 | An attemp on auto attack, not bug free for sure | Eugenio Favalli | 1 | -0/+1 | |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -1/+0 | |
2005-04-30 | Emoticons framerate independent and NPCs image smaller to work in OpenGL | Bjørn Lindeijer | 1 | -1/+0 | |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -0/+1 | |
of packet.list and chatlog.txt and removed name from player chat "balloon". | |||||
2005-04-11 | Now damage and speech times are fps independent | Eugenio Favalli | 1 | -1/+1 | |
and if they're displayed is checked in logic I also centered the speech above the player | |||||
2005-03-21 | Some cleanups and button, radiobutton and checkbox now take into account | Bjørn Lindeijer | 1 | -2/+2 | |
disabled status. | |||||
2005-02-14 | Display of path to mouse now a debug feature you can toggle with F6, plus some | Bjørn Lindeijer | 1 | -0/+1 | |
more log file usage. | |||||
2005-02-13 | No need to keep track of mouse position ourselves. Also put default startup | Bjørn Lindeijer | 1 | -1/+0 | |
mode to windowed. | |||||
2005-02-13 | New shorter and more flexible pathfinding implementation, which is hopefully | Bjørn Lindeijer | 1 | -0/+1 | |
also more stable. | |||||
2005-01-17 | Improve key input some more. | Bjørn Lindeijer | 1 | -8/+0 | |
2005-01-17 | Committing Allegro -> SDL switch, hugely breaking the game. | Bjørn Lindeijer | 1 | -6/+0 | |
2005-01-16 | More GUI image location changes and chat displays longer. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-01-08 | Well improved window container and window widgets a bit, and made a start | Bjørn Lindeijer | 1 | -5/+27 | |
on support for modal dialogs. Still some issues to work out. Tell me if you experience something unsettling. | |||||
2005-01-02 | Got rid of hairset.dat and playerset.dat. | Bjørn Lindeijer | 1 | -6/+3 | |
2005-01-02 | Removed Allegro datafile graphic.dat | Bjørn Lindeijer | 1 | -3/+1 | |
2004-12-30 | Cleanup, mainly removing unused code. | Bjørn Lindeijer | 1 | -1/+0 | |
2004-12-29 | Subclassed AllegroInput to intercept shortcuts. | Bjørn Lindeijer | 1 | -0/+8 | |
2004-12-28 | Renamed stats dialog to status dialog, which it is and to make room for the | Bjørn Lindeijer | 1 | -1/+0 | |
real stats dialog that is currently called the skill dialog. | |||||
2004-12-13 | Whee, moving headers around! Also provided makefile.mgw for compiling with ↵ | Bjørn Lindeijer | 1 | -3/+2 | |
MinGW+MSYS. | |||||
2004-12-10 | Use a consistent tab-less header throughout the code. | Bjørn Lindeijer | 1 | -26/+23 | |
2004-11-19 | Hair styles | Eugenio Favalli | 1 | -27/+29 | |
2004-11-13 | Hair styles | Eugenio Favalli | 1 | -1/+2 | |
2004-11-12 | Hair styles | Eugenio Favalli | 1 | -1/+1 | |
2004-11-07 | Added sit frames | Eugenio Favalli | 1 | -1/+1 | |
2004-11-06 | Added possibility to choose the color of hair | Eugenio Favalli | 1 | -1/+1 | |
2004-10-08 | *** empty log message *** | Alexander Baldeck | 1 | -1/+1 | |