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2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-36/+32
2010-02-07Use SDL_gfx to limit the framerateThorbjørn Lindeijer1-28/+12
Makes sense if we depend on SDL_gfx anyway, and it seems to do a better job at it than the code we had.
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer1-14/+90
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway.
2010-01-31Unify eAthena and manaserv support in to one build.Daniel Bradshaw1-2/+2
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system.
2010-01-27Added mutators/accessors to being.h and smal cleanups.Bertram1-1/+1
2010-01-26Fix a few more _SUPPORT ifdefs and namespace PartyTabJared Adams1-5/+1
2010-01-18Unified BeingManager::findNearestLivingBeing for eAthena and manaservThorbjørn Lindeijer1-7/+2
It now always works with pixels.
2010-01-13Adds a follow manager for usersBlueSansDouze1-0/+4
Right click contextual menu on player "follow" entry Cancel the following by moving with mouse or keys Adds a special behavior for map changes
2010-01-12Standardize header orderJared Adams1-5/+7
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-11Cleanup GUI classesJared Adams1-2/+2
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2010-01-10Make sure TextDialogs get input precedenceJared Adams1-1/+3
2010-01-10Change code styleAndrei Karas1-1/+5
2010-01-09Allow change player direction by emote key+arrow keysAndrei Karas1-1/+14
2009-12-19Client now returns to server selection after server disconnectionStefan Dombrowski1-21/+5
This resolves http://bugs.manasource.org/view.php?id=37
2009-12-09Unifying the default folder for screenshots and making it configurableStefan Dombrowski1-6/+21
For all operating systems screenshots are now saved in ~/Desktop. If this folder does not exist, then the user's home is used. The players can change this with the new option --screenshot-dir. This patch is for http://mantis.themanaworld.org/view.php?id=969
2009-12-06Improve keyboard control of the QuitDialogJared Adams1-16/+6
Fixes http://mantis.themanaworld.org/view.php?id=562 .
2009-11-26Merge a little more and remove the BuddyWindowJared Adams1-20/+0
The BuddyWindow was only half implemented and would have been made redundant with the planned social window.
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-3/+0
2009-10-30Support switching characters under eAthenaJared Adams1-31/+30
2009-10-29Some random cleanupsThorbjørn Lindeijer1-44/+44
2009-10-29Disable keyboard shortcuts in windows with text input.Andrei Karas1-1/+1
Disable items shortcuts in setup window. Disable all shortcuts in ItemAmount window. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
2009-10-25Fix screenshot makingJared Adams1-3/+5
2009-10-24Make homedir accessible from other filesJared Adams1-7/+4
2009-10-24Basically finish rebrandingJared Adams1-1/+1
2009-10-24More rebrandingJared Adams1-1/+1
2009-10-24REplace instances of TMW with ManaJared Adams1-9/+9
2009-10-22Optimized game startup sequence for eAthena in order to cope a bit better ↵Bertram1-54/+61
with network errors. Unfortunately, it isn't enough: The bug seems to be elsewhere...
2009-10-06Some cleanup regarding keeping track of gender for eAthenaThorbjørn Lindeijer1-1/+2
LoginHandler now owns the world list and the token, instead of having them as global variables with pointers to the 'sex' member of the token from the GUI.
2009-10-06As little first step, move some specific out from game.cppBertram1-34/+29
I'll go step by step, in order no to screww everything... I also removed hard coded ticks reference in game.cpp
2009-09-30Merge login state machines for both clientsJared Adams1-35/+7
Also do some cleanup and refactoring of related code.
2009-09-29Outfits updateAndrei Karas1-21/+41
Increased outfits count to 15 Changed unequip outfits feature Added copy outfits feature
2009-08-10Add SpecialsWindowJared Adams1-4/+4
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena.
2009-08-07Gettext fixesKess Vargavind1-0/+1
Trying to use the same kind of capitalization and interpunctuation for various parts of the gui, melding a few split strings, updating POTFILES.in and adding translators' notes.
2009-08-01Fixes pickup items on eA, also cleaned up some codeChuck Miller1-0/+5
2009-07-27Makes mX and mY in the being class privateChuck Miller1-10/+0
2009-07-23Clear some more support ifdefsJared Adams1-0/+2
2009-07-21Merge equipment handling and fix some bugsJared Adams1-2/+1
2009-07-19Merge StatusWindowsJared Adams1-2/+2
Also some other small merges
2009-07-08Have both builds use the same SkillDialogJared Adams1-1/+1
2009-07-06Merge some player statsJared Adams1-1/+1
2009-05-27Fade out logon music just before initial map change.Dennis Friis1-0/+4
2009-05-26Fixed attacking for tmwserv. Added back attacking with keyboard for tmwserv.David Athay1-5/+7
2009-05-14Add QOAL's outfit windowJared Adams1-0/+66
2009-05-13Fixed two compiler warningsBjørn Lindeijer1-0/+2
Enumeration values not handled in switch and an ambiguous else.
2009-05-13Allow more control of NpcDialog using the keyboardJared Adams1-0/+5
The move up and move down keys will now let you navigate the list mode and change the value on the integer mode.
2009-05-12Add target + attack key, defaults to x.Dennis Friis1-0/+17
2009-05-10Remove 'attack key targets' which was merged in from aethyra. If the botters ↵peavey1-13/+2
want a combined key that does both target and attack for athena we could add a such, but its annoying when you play in an active style.
2009-05-10Don't show the chat input when a modal widget has focusBjørn Lindeijer1-2/+6
For example, the chat input would become visible when using Enter to confirm the exit dialog.
2009-05-09Modify keyboard handlingFreeyorp1-11/+1
The attack key now no longer changes the target if there is a target already set, and changing the target to the same being now no longer cancels the target since a dedicated Cancel Target Key now exists.
2009-05-07Add a key to toggle visibility of the party windowJared Adams1-0/+3