Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-01-22 | Make dispatchMessages actually handle more than one message per call. | Björn Steinbrink | 1 | -3/+1 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -1307/+137 | |
2006-01-09 | Fixed canceled/cancelled inconsistency. | Eugenio Favalli | 1 | -3/+3 | |
2006-01-07 | Removed --skipupdate option from Dev.Cpp project file, splitted the setup ↵ | Eugenio Favalli | 1 | -9/+10 | |
window into 3 tabs and added a joystick calibration tool. | |||||
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -8/+3 | |
2006-01-04 | FreeBSD Fixes from Icy. | Yohann Ferreira | 1 | -1/+1 | |
2006-01-03 | Enabled some /commands. | Eugenio Favalli | 1 | -1/+10 | |
2006-01-03 | Really disabled /commands and added proper message when logging in and banned. | Eugenio Favalli | 1 | -24/+24 | |
2005-12-29 | Removed duplicate pick up code | Björn Steinbrink | 1 | -13/+4 | |
2005-12-29 | Added popup support to the Gui class. Moved all mouse input handling into ↵ | Björn Steinbrink | 1 | -135/+0 | |
the Gui class. | |||||
2005-12-15 | Fixed setup window behaviour. | Eugenio Favalli | 1 | -8/+1 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -238/+238 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -1/+2 | |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound ↵ | Eugenio Favalli | 1 | -1/+1 | |
not being played at startup. | |||||
2005-10-13 | Make sure Alt shortcuts don't appear in chatbox. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -78/+49 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -17/+6 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -3/+24 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -4/+3 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -3/+2 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -18/+5 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -47/+43 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -1/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -234/+234 | |
when requesting an invalid inventory item. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -0/+9 | |
inventory and equipment. | |||||
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 | |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 | |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵ | Cedric Borgese | 1 | -1/+1 | |
differs from int on that arch. | |||||
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -19/+0 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -2/+12 | |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -4/+4 | |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -16/+9 | |
to glColor4ub. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -106/+78 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -18/+7 | |
2005-09-19 | Removed useless flush() calls. | Eugenio Favalli | 1 | -1/+0 | |
2005-09-18 | Increased joypad tolerance which is safer and simplifyed joypad state reset ↵ | Eugenio Favalli | 1 | -7/+5 | |
code. | |||||
2005-09-18 | Applyed biggeruniverse's patch to fix memory leaks. | Eugenio Favalli | 1 | -4/+8 | |
2005-09-18 | 2005-09-18 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+23 | |
* src/game.cpp: added code so that wehn someone starts carrying more then half thier max weight. | |||||
2005-09-18 | Move the writing logic out of the Graphics class once again... Some cleanups ↵ | Björn Steinbrink | 1 | -2/+36 | |
in the screenshot filename selection code. | |||||
2005-09-18 | Removed unuseful comments. Made the saveScreenshots() function return a ↵ | Yohann Ferreira | 1 | -1/+0 | |
correct value. | |||||
2005-09-18 | Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵ | Yohann Ferreira | 1 | -8/+3 | |
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -3/+8 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+9 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -5/+7 | |
2005-09-17 | Indent properly. | Bjørn Lindeijer | 1 | -9/+10 | |
2005-09-17 | I already know my own name...and i dont want to trade with myself. | Matthias Hartmann | 1 | -0/+2 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -22/+31 | |
2005-09-17 | Now derived stats are updated on equip/unequip. The status win is also ↵ | Yohann Ferreira | 1 | -0/+18 | |
resizable. | |||||
2005-09-17 | Now the values shown by derived stats in status win are got from the server. ↵ | Yohann Ferreira | 1 | -22/+22 | |
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ? |