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path: root/src/floor_item.cpp
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2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer1-1/+0
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-10/+3
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-07Modified finding NPC as by timonator's suggestion in order to allow NPCs to beBjørn Lindeijer1-11/+61
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map.
2005-09-13Merged with SDL_NET_TEST branch.Björn Steinbrink1-13/+4
2005-08-25Move extern declaration of the floor item list. Lower indentation level.Björn Steinbrink1-9/+17
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+0
2005-03-01Deleting subx and suby for items, because it's uselessJan-Fabian Humann1-1/+0
2005-03-01Attempt part 2.Bjørn Lindeijer1-0/+82
2005-03-01An attempt to get rid of executable permissions.Bjørn Lindeijer1-82/+0
2005-02-28Adding support for drop items part 1/2Jan-Fabian Humann1-0/+82