Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -1/+23 | |
on demand. Results in faster startup time and reduced memory usage. | |||||
2007-08-08 | Fixed position of the cleaning bit for looks, so that it actually fits into ↵ | Guillaume Melquiond | 1 | -1/+1 | |
network data. | |||||
2007-07-31 | Removed legacy inventory code. Added display of equipment. | Guillaume Melquiond | 1 | -20/+3 | |
2006-03-08 | Use STL algorithms and make destructor inline. | Björn Steinbrink | 1 | -14/+8 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -12/+6 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -3/+24 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -1/+2 | |
2005-07-23 | * docs/HACKING.txt: Added info about member naming and ChangeLog | Bjørn Lindeijer | 1 | -3/+4 | |
format. * src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member names, set a 15 second timeout for connecting to update server and restore some doxygen comments. | |||||
2005-07-19 | Add a missing member initialisation in the constructor that cause | Cedric Borgese | 1 | -0/+1 | |
a crash when trying to open the equipment window. | |||||
2005-07-17 | Added Item and Equipment class and made the appropriate places make use of ↵ | Björn Steinbrink | 1 | -0/+37 | |
them. Plus some cleanups. |