summaryrefslogtreecommitdiff
path: root/src/engine.cpp
AgeCommit message (Collapse)AuthorFilesLines
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-07-01Ported some GUI improvements from Legend of Mazeroth (GUI skinning via XML ↵Philipp Sehmisch1-0/+11
files, item descriptions on mouse-over, map names in minimap window, speech bubbles)
2008-03-23Removed unnecessary forwarding method.Bjørn Lindeijer1-5/+0
2008-03-23Merged revisions 3823,3825-3826,3829,3831-3839,3841-3842 via svnmerge from Bjørn Lindeijer1-2/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3823 | crush_tmw | 2007-12-28 19:36:58 +0100 (Fri, 28 Dec 2007) | 1 line Added the possibility to assign particle effects to monsters in the monster database. Added flame particle effect to fire goblin as a proof of concept. ........ r3826 | crush_tmw | 2007-12-30 01:02:14 +0100 (Sun, 30 Dec 2007) | 1 line Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map. ........ r3839 | the_enemy | 2008-01-13 17:28:50 +0100 (Sun, 13 Jan 2008) | 1 line Fixed non-default location music loading ........ r3842 | crush_tmw | 2008-01-14 11:48:13 +0100 (Mon, 14 Jan 2008) | 1 line ixed an error in Davids last commit (couldn't compile that way). ........
2008-01-13Fixed non-default location music loadingDavid Athay1-2/+1
2007-12-31Added config options to set the scroll center. Retained scroll offset during ↵Philipp Sehmisch1-0/+5
map change for smoother map transitions.
2007-10-23Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to Bjørn Lindeijer1-0/+5
0.0. Mostly memory leak fixes by Guillaume.
2007-10-21Fixed current map not deleted on server change.Guillaume Melquiond1-0/+5
2007-08-28Made buy dialog resizable and added a WindowListener class for listening forBjørn Lindeijer1-7/+3
window resize and move events.
2007-08-27Ported patch from 0.0, in order to support missing extensions and ↵Guillaume Melquiond1-2/+6
uncompressed maps.
2007-08-27Made client search for both compressed and non-compressed map files.Bjørn Lindeijer1-2/+10
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-0/+7
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+7
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-2/+2
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-2/+2
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-11/+0
2007-02-02Made Engine class even more useless by moving emoticon loading into Being.Bjørn Lindeijer1-11/+0
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-30/+2
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer1-5/+0
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out).
2006-12-12Cleaned up some unused stuff.Bjørn Lindeijer1-25/+2
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-144/+3
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-145/+2
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-13/+13
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-3/+12
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-0/+1
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch1-8/+0
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-2/+2
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer1-2/+2
2006-08-29Fixed merge issues with respect to scrolling.Guillaume Melquiond1-22/+17
2006-08-28Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch.Bjørn Lindeijer1-28/+76
2006-08-27Implemented pixel-grained movements.Guillaume Melquiond1-5/+5
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond1-8/+8
2006-08-26Got rid of the default MessageOut constructor, since all messages should haveBjørn Lindeijer1-7/+0
an ID.
2006-08-26Made the Network class a purely static interface, as there is only one instance.Guillaume Melquiond1-3/+2
2006-08-24added a config option to set the grade of detail of the overlay system.Philipp Sehmisch1-1/+5
2006-08-24scrolling and overlays are no longer linked to the frameratePhilipp Sehmisch1-15/+28
2006-08-21added overlays and smooth scrolling. (someone who knows what he is doing has ↵Philipp Sehmisch1-22/+59
to create the makefiles for the unix users)
2006-08-20GPMSG_PLAYER_MAP_CHANGE is now partly handled.Bjørn Lindeijer1-1/+1
2006-08-20Fixed selection of player character and implemented sending of game and chatBjørn Lindeijer1-0/+7
server tokens. It gets you in the game (or what's left of it), but not on any map yet.
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch1-4/+0
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer1-12/+3
OpenGL enabled.
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink1-6/+3
2006-07-28Removed an unused var.Björn Steinbrink1-5/+0
2006-07-25Switched client to use enet and modified login sequence to work with the new ↵Eugenio Favalli1-2/+2
protocol from tmwserv.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-11/+14
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-0/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-5/+4
2006-03-20Fixed a crash on map change.Björn Steinbrink1-16/+21
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli1-11/+6
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-6/+11