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path: root/src/being.h
AgeCommit message (Expand)AuthorFilesLines
2009-08-13Clean up Being and it's derivativesJared Adams1-78/+26
2009-08-01Remove some unused movement methodsChuck Miller1-15/+0
2009-07-27Makes mX and mY in the being class privateChuck Miller1-1/+16
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris1-2/+6
2009-06-23Made so monster particle effects show up on eAChuck Miller1-4/+0
2009-06-08Merge being direction handling codeJared Adams1-6/+0
2009-06-08Remove some unused variablesJared Adams1-2/+0
2009-06-08Remove duplicate code from BeingJared Adams1-4/+0
2009-05-29Some movement fixes for TMWServ build.Chuck Miller1-5/+8
2009-05-11Unduplicated the mapping to string representationBjørn Lindeijer1-2/+1
2009-05-10Color player names more appropriatelyJared Adams1-1/+1
2009-05-05Moved code for hiding / showing player names from Player::logic() to a the co...Chuck Miller1-1/+4
2009-05-03Moved mIsGM from Being to Player and made isGM() constBjørn Lindeijer1-6/+0
2009-03-27Fixed some positioning issuesBjørn Lindeijer1-31/+16
2009-03-27Fixed position of dots on minimapBjørn Lindeijer1-14/+5
2009-03-27Fixed include structure in resource/ directoryBjørn Lindeijer1-1/+1
2009-03-26Remove redundancy, fix variable names and other code cleanupsBjørn Lindeijer1-5/+0
2009-03-25Merge branch 'eathena/master'Bjørn Lindeijer1-36/+40
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-4/+2
2009-03-22Merged the tmwserv client with the eAthena clientBjørn Lindeijer1-13/+129
2009-03-12Make use of the new available colorsMajin Sniper1-1/+1
2009-03-12Make use of the new available colorsMajin Sniper1-1/+1
2009-03-12Removed some unneeded stub code.Ira Rice1-22/+3
2009-03-12Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9eIra Rice1-2/+2
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-10/+0
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-9/+1
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-1/+4
2009-03-11Remove some duplication in hair loading codeJared Adams1-2/+6
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-1/+4
2009-03-10Extended hit type handlingsniper1-10/+17
2009-03-10Extended hit type handlingsniper1-10/+17
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-10/+10
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-9/+9
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-6/+6
2009-03-06Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-6/+6
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-0/+23
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-10Added two more options for displaying speech overhead (don't show it atIra Rice1-0/+9
2009-02-10Simplified target drawing so that it actually uses the SimpleAnimationIra Rice1-4/+14
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-1/+1
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-19/+24
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-2/+3
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-18/+71
2009-02-08Mostly fixed a few field values to behave better in Windows, as well asIra Rice1-2/+5
2009-02-07Some more include cleanups.Ira Rice1-13/+19
2009-02-04Moved mEquipment to the LocalPlayer class, since it's the only placeIra Rice1-3/+0
2009-01-28Added channel highlighting upon activity. Added /kick command to get rid of u...David Athay1-2/+2
2009-01-26Created a new equipment screen, which is loosely related to theIra Rice1-0/+3
2009-01-26Bit of code cleanup for the last commit (moved default width and heightIra Rice1-3/+0
2009-01-26Fixed offset of right-click hitboxes and made NPCs without spritesIra Rice1-0/+3