Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -2/+0 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -2/+4 | |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -2/+8 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -11/+6 | |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -11/+3 | |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -7/+18 | |
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -1/+2 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -8/+14 | |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -1/+2 | |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -2/+2 | |
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -67/+32 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -1/+1 | |
- New skill names - New title song | |||||
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as ↵ | Björn Steinbrink | 1 | -0/+14 | |
a member in Being. | |||||
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -14/+1 | |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -8/+50 | |
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -0/+1 | |
- Way to system cursor (now you can choose the original sdl cursor in config) | |||||
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -0/+5 | |
2005-07-03 | Don't start walking dead beings. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -2/+0 | |
- Added two international characters to fixed font, fixed autotarget - Fixed mouse autotarget (now default for left click) - Cleaned up showing of empty right click menus | |||||
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -2/+2 | |
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -1/+3 | |
- Some code cleaning - Workaround for colored text not being displayed in SDL mode (disabled) | |||||
2005-07-03 | Trying to place damage text in a better position | Eugenio Favalli | 1 | -3/+14 | |
2005-07-03 | Correcting a little mistake | José Ávila | 1 | -4/+0 | |
2005-07-03 | Adding colors to hit points | José Ávila | 1 | -1/+24 | |
2005-06-22 | Detect ghosts at creation time. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -1/+7 | |
style is up for discussion. | |||||
2005-06-05 | - Fixes for short sword | Eugenio Favalli | 1 | -2/+1 | |
- New NPC - Fix for npc ids | |||||
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 1 | -7/+17 | |
to show current target. | |||||
2005-05-22 | An attemp on auto attack, not bug free for sure | Eugenio Favalli | 1 | -0/+3 | |
2005-05-16 | Added new barber by Neko-mon and moved being logic into Being class. | Bjørn Lindeijer | 1 | -7/+43 | |
2005-05-15 | better monsterset management | Eugenio Favalli | 1 | -1/+2 | |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -6/+0 | |
2005-05-08 | Added new hair style by Frode Lindeijer. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-05-02 | Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix. | Bjørn Lindeijer | 1 | -2/+2 | |
2005-05-01 | Fixed width of item lists in shops and fixed hitting dead monsters. | Bjørn Lindeijer | 1 | -5/+5 | |
2005-04-30 | Some fixes to player control, also attempting to solve long walk path problem. | Bjørn Lindeijer | 1 | -10/+20 | |
2005-04-26 | Hair style fix and text wrap fix. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -24/+25 | |
of packet.list and chatlog.txt and removed name from player chat "balloon". | |||||
2005-04-22 | Now you can attack with right mouse button, useful when using bow, need ↵ | Eugenio Favalli | 1 | -4/+33 | |
improvements though | |||||
2005-04-19 | Improving hair management | Eugenio Favalli | 1 | -3/+21 | |
2005-04-18 | Ok, of course the biggest problem to solve with OpenGL integration is loading | Bjørn Lindeijer | 1 | -3/+5 | |
and rendering of images. | |||||
2005-04-18 | - New hat | Eugenio Favalli | 1 | -5/+21 | |
- New way of loading monstersets - New monsters | |||||
2005-04-11 | - First step toward syncing attack animation with attack speed | Eugenio Favalli | 1 | -1/+1 | |
- Added a nice sample when attacking to stress test sound engine/ loading samples through resource manager. | |||||
2005-04-11 | Now damage and speech times are fps independent | Eugenio Favalli | 1 | -20/+12 | |
and if they're displayed is checked in logic I also centered the speech above the player | |||||
2005-04-10 | Fixing red squares, and disabling packet output | Eugenio Favalli | 1 | -0/+1 | |
2005-04-10 | Adding player names and fixing emoticon position | Eugenio Favalli | 1 | -0/+13 | |
2005-04-08 | Fixed damage scrolling up to restart from below on new hit. | Bjørn Lindeijer | 1 | -4/+4 | |
2005-04-08 | Created damage text seperate from speech & made it scroll. | Aaron Marks | 1 | -1/+18 | |
2005-04-06 | update for trade: now on right click | Jan-Fabian Humann | 1 | -0/+12 | |
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 1 | -1/+2 | |