index
:
mana/mana-client
0.5
0.6
lpc2012
master
Original Mana client. For the new Qt client, see https://github.com/tales/tales-client
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path:
root
/
src
/
being.cpp
Age
Commit message (
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Author
Files
Lines
2011-05-17
Fix sprite buffering size issues
Jared Adams
1
-10
/
+0
2011-05-15
Starting to fix party invite
Stefan Dombrowski
1
-5
/
+0
2011-04-30
Added customizable on-hit effects for characters.
Yohann Ferreira
1
-4
/
+18
2011-04-26
Made the client use a unique kind of movement code.
Yohann Ferreira
1
-206
/
+162
2011-04-16
Made the attackers look at their victims when possible.
Yohann Ferreira
1
-0
/
+3
2011-04-16
Introduced the Being::lookAt() function.
Yohann Ferreira
1
-0
/
+80
2011-04-09
Removed the Mana namespace
Thorbjørn Lindeijer
1
-9
/
+9
2011-04-09
Moved Channels to Mana::Event::Channel
Thorbjørn Lindeijer
1
-5
/
+5
2011-04-09
Moved Events to Mana::Event::Type
Thorbjørn Lindeijer
1
-2
/
+3
2011-03-28
Random cleanups - Part 2
Yohann Ferreira
1
-1
/
+1
2011-03-28
Random code cleanups requested righteously by Thorbjorn - part 1.
Yohann Ferreira
1
-1
/
+1
2011-03-17
Fixed the Being::logic() once again as pointed out by Thorbjorn.
Yohann Ferreira
1
-3
/
+3
2011-03-17
Now the client centers the pixel positions when using tA.
Yohann Ferreira
1
-8
/
+24
2011-03-16
Fixed the bug with remote player movement animation,
Yohann Ferreira
1
-1
/
+1
2011-03-15
Adapted the Being::logic() to handle very slow beings.
Yohann Ferreira
1
-4
/
+6
2011-03-15
Made the tA Beinghandler avoid dealing with flawed coordinates.
Yohann Ferreira
1
-3
/
+3
2011-03-15
Fixed a small condition.
Yohann Ferreira
1
-1
/
+1
2011-03-15
Add a tolerance check on current position to limit desyncs.
Yohann Ferreira
1
-4
/
+0
2011-03-15
Basically merged the two movement algorithms into one.
Yohann Ferreira
1
-195
/
+54
2011-01-11
Added a distance based positional sfx sound system. Thanks to 4144.
Yohann Ferreira
1
-3
/
+14
2011-01-06
Made the beings avoid changing direction at their path's end.
Yohann Ferreira
1
-21
/
+40
2010-12-06
Removed superfluous #includes taken from checkheaders list.
Yohann Ferreira
1
-5
/
+0
2010-11-13
Replace config listeners with the event system
Chuck Miller
1
-12
/
+10
2010-11-12
Change NPC handling in the net code
Chuck Miller
1
-3
/
+2
2010-11-11
Replace Event names with enums instead of strings
Chuck Miller
1
-2
/
+2
2010-11-11
Have the event system channels use enums instead of strings
Chuck Miller
1
-4
/
+4
2010-11-07
Convert the emote system to use particles
Chuck Miller
1
-21
/
+0
2010-11-02
Add missing variable initialisation in Being.
Andrei Karas
1
-1
/
+2
2010-11-01
Merge branch '0.5' of gitorious.org:mana/mana
Yohann Ferreira
1
-23
/
+52
2010-10-17
Added death effects to particle engine.
Philipp Sehmisch
1
-4
/
+5
2010-10-17
Add new three colors.
Andrei Karas
1
-3
/
+20
2010-10-16
Fixing wrong SpriteDirection of attacking monsters
Stefan Dombrowski
1
-10
/
+8
2010-10-11
Implementing show IP for game masters
Stefan Dombrowski
1
-3
/
+8
2010-08-26
Merged testing branch into master.
Yohann Ferreira
1
-4
/
+4
2010-08-12
Simplify working with the event system
Jared Adams
1
-2
/
+2
2010-08-12
Replace most of Net::NpcHandler with events
Jared Adams
1
-3
/
+4
2010-08-05
Have Being manage speech creation and add permissions to events
Jared Adams
1
-0
/
+21
2010-08-03
Move Theme and UserPalette to the resources folder
Jared Adams
1
-2
/
+2
2010-08-01
Remove isActive methods from buy/sell windows
Jared Adams
1
-12
/
+0
2010-07-30
Fixed two more forgotten hard-coded references.
Yohann Ferreira
1
-4
/
+3
2010-07-30
Changed the FloatData class to store double instead of single floats.
Yohann Ferreira
1
-2
/
+3
2010-07-29
Changed the items loading to handle a new 'attack-action' parameter.
Yohann Ferreira
1
-18
/
+22
2010-07-28
Centralized configuration default values using the VariableData system.
Yohann Ferreira
1
-9
/
+9
2010-07-28
Changed mAttackType to mWeaponAttackType were appropriate.
Yohann Ferreira
1
-1
/
+1
2010-07-19
Merge branch '1.0'
Yohann Ferreira
1
-1
/
+2
2010-07-11
Made the different hard-coded paths and files be now taken from the
Yohann Ferreira
1
-1
/
+2
2010-06-12
Prevent removing dead players by timer.
Andrei Karas
1
-1
/
+4
2010-06-10
Merge BeingManager and FloorItemManager as ActorSpriteManager
Jared Adams
1
-2
/
+2
2010-06-09
Fix dead Beings not being removed using tmwAthena
Jared Adams
1
-8
/
+22
2010-06-09
Remove hard-coded frame counts from Being class
Jared Adams
1
-69
/
+71
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