summaryrefslogtreecommitdiff
path: root/src/being.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-09-22Added support for the go-through-walls case with mouse movement on TMWserv.Bertram1-3/+1
2009-09-22Mostly fixed the mouse movement in TMWserv client.Bertram1-6/+6
2009-09-17Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...Bertram1-0/+18
2009-08-13Clean up Being and it's derivativesJared Adams1-64/+83
2009-08-07Gettext fixesKess Vargavind1-1/+0
2009-08-01Fixes pickup items on eA, also cleaned up some codeChuck Miller1-9/+6
2009-08-01Remove some unused movement methodsChuck Miller1-24/+8
2009-07-27Fix compile warnings from last commitJared Adams1-1/+1
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris1-6/+14
2009-06-26Fixes the walk after death on TMWServ buildsChuck Miller1-33/+36
2009-06-23Made so monster particle effects show up on eAChuck Miller1-6/+2
2009-06-08Merge being direction handling codeJared Adams1-24/+2
2009-06-08Remove some unused variablesJared Adams1-2/+0
2009-06-08Remove duplicate code from BeingJared Adams1-41/+0
2009-05-29Some movement fixes for TMWServ build.Chuck Miller1-152/+44
2009-05-17Fix offsets (16,32) on TextEffects for damage, pickup and exp.Dennis Friis1-1/+1
2009-05-10Made overhead text the default instead of the bubblesBjørn Lindeijer1-2/+2
2009-05-09Increased the distance between head and overhead text a bitBjørn Lindeijer1-5/+5
2009-05-05Remove debug code that was accidentally committedJared Adams1-37/+0
2009-05-05Remove extra check on player targetJared Adams1-0/+37
2009-05-04Check to see if their is a victim before sending a arrowChuck Miller1-1/+1
2009-05-04Prevented crash when arrow particle effect does not exist or has an error.Philipp Sehmisch1-3/+6
2009-05-04Fixed crash when no weapon is equipped and fixed height of arrow targetPhilipp Sehmisch1-1/+2
2009-05-03Added rotational particles, and added code to show arrows when a player shoot...Chuck Miller1-1/+16
2009-05-03Moved mIsGM from Being to Player and made isGM() constBjørn Lindeijer1-1/+0
2009-03-27Fixed selection shadow not to overlap the emoticonsBjørn Lindeijer1-2/+2
2009-03-27Fixed some positioning issuesBjørn Lindeijer1-27/+32
2009-03-27Fixed position of dots on minimapBjørn Lindeijer1-43/+16
2009-03-27Merge branch 'aethyra/master'Bjørn Lindeijer1-3/+2
2009-03-26Fixed duplicate check for item namesBjørn Lindeijer1-1/+1
2009-03-25Merged relevent changes from TMW commitIra Rice1-20/+5
2009-03-26Remove redundancy, fix variable names and other code cleanupsBjørn Lindeijer1-20/+4
2009-03-25Merge branch 'eathena/master'Bjørn Lindeijer1-135/+95
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-5/+6
2009-03-22Merged the tmwserv client with the eAthena clientBjørn Lindeijer1-11/+304
2009-03-12Make use of the new available colorsMajin Sniper1-25/+16
2009-03-12Make use of the new available colorsMajin Sniper1-23/+14
2009-03-12Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9eIra Rice1-2/+14
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-29/+1
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-23/+2
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-29/+27
2009-03-11Remove some duplication in hair loading codeJared Adams1-52/+23
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-29/+27
2009-03-10Extended hit type handlingsniper1-31/+24
2009-03-10Extended hit type handlingsniper1-17/+37
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-41/+20
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-41/+20
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-1/+1
2009-03-06Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-1/+1
2009-02-26Merge branch 'aethyra/master'Bjørn Lindeijer1-5/+21