Age | Commit message (Expand) | Author | Files | Lines |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -1/+1 |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -30/+5 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -20/+16 |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -4/+13 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -13/+0 |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ... | Yohann Ferreira | 1 | -13/+26 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -264/+14 |
2005-12-25 | Fixed glitches caused by fading out the damage display. | Bjørn Lindeijer | 1 | -0/+3 |
2005-12-13 | Enabled monster emotions. | Eugenio Favalli | 1 | -8/+13 |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -2/+2 |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -8/+5 |
2005-10-16 | Reduce code duplication in the findNode functions and use a functor to do the... | Björn Steinbrink | 1 | -26/+23 |
2005-10-15 | A few changes to make the code look nicer. :) | Björn Steinbrink | 1 | -73/+50 |
2005-10-13 | Changed char to signed char for GNU/Linux PPC. | Bjørn Lindeijer | 1 | -1/+1 |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -16/+15 |
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -47/+36 |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -0/+10 |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -75/+270 |
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -3/+10 |
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ... | Björn Steinbrink | 1 | -73/+72 |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+2 |
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -2/+0 |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -2/+4 |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -2/+8 |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -11/+6 |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -11/+3 |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -7/+18 |
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -1/+2 |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -8/+14 |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -1/+2 |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -2/+2 |
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not being... | Björn Steinbrink | 1 | -67/+32 |
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -1/+1 |
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as a... | Björn Steinbrink | 1 | -0/+14 |
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -14/+1 |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -8/+50 |
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -0/+1 |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -0/+5 |
2005-07-03 | Don't start walking dead beings. | Bjørn Lindeijer | 1 | -1/+1 |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -2/+0 |
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -2/+2 |
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -1/+3 |
2005-07-03 | Trying to place damage text in a better position | Eugenio Favalli | 1 | -3/+14 |
2005-07-03 | Correcting a little mistake | José Ávila | 1 | -4/+0 |
2005-07-03 | Adding colors to hit points | José Ávila | 1 | -1/+24 |
2005-06-22 | Detect ghosts at creation time. | Bjørn Lindeijer | 1 | -1/+1 |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -1/+7 |
2005-06-05 | - Fixes for short sword | Eugenio Favalli | 1 | -2/+1 |
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 1 | -7/+17 |