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path: root/src/being.cpp
AgeCommit message (Expand)AuthorFilesLines
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-1/+9
2007-02-02Made Engine class even more useless by moving emoticon loading into Being.Bjørn Lindeijer1-6/+21
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer1-20/+13
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-1/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch1-27/+33
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+2
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-2/+4
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-14/+0
2006-11-05fixed a typo in last commitPhilipp Sehmisch1-2/+2
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch1-1/+13
2006-10-29Properly initialize sprite vector.Björn Steinbrink1-2/+2
2006-09-20tweaks at the animation system (mostly about fixing the looping attack animat...Philipp Sehmisch1-10/+15
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink1-22/+18
2006-08-05Forgot to commit the ChangeLog as well...Björn Steinbrink1-8/+4
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer1-59/+65
2006-08-01animations and directions are now passed and stored as enums and no longer as...Philipp Sehmisch1-18/+18
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+1
2006-07-26Fixed direction and action issues when changing appeareance, frames are still...Eugenio Favalli1-2/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-6/+8
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated p...Eugenio Favalli1-15/+0
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-4/+6
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ...Eugenio Favalli1-3/+13
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-27/+158
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+1
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head (...Eugenio Favalli1-1/+1
2006-06-21Added female players.Eugenio Favalli1-0/+1
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-6/+3
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+2
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+3
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-9/+3
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-3/+9
2006-03-18Added a toString conversion function.Björn Steinbrink1-9/+3
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-64/+64
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and re...Björn Steinbrink1-2/+2
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-1/+1
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-30/+5
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-20/+16
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-4/+13
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-13/+0
2006-02-05Made the nickname and emotions displayed above every layers. Made the delete ...Yohann Ferreira1-13/+26
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-264/+14
2005-12-25Fixed glitches caused by fading out the damage display.Bjørn Lindeijer1-0/+3
2005-12-13Enabled monster emotions.Eugenio Favalli1-8/+13
2005-10-16Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.Björn Steinbrink1-2/+2
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink1-8/+5
2005-10-16Reduce code duplication in the findNode functions and use a functor to do the...Björn Steinbrink1-26/+23
2005-10-15A few changes to make the code look nicer. :)Björn Steinbrink1-73/+50
2005-10-13Changed char to signed char for GNU/Linux PPC.Bjørn Lindeijer1-1/+1
2005-10-10Always compile with debug window and hide it on startup. Also added fading outBjørn Lindeijer1-16/+15