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2009-01-28Removed manual trimmings in exchange for using trim.h instead.Ira Rice1-9/+3
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-26Bit of code cleanup for the last commit (moved default width and heightIra Rice1-6/+9
out of being.h, so that they aren't included in any classes that don't need them and cut the number of divisions in half in the being manager) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-26Fixed offset of right-click hitboxes and made NPCs without spritesIra Rice1-4/+10
clickable. Also set a minimum clickable area so that small mobs like maggots aren't too difficult to click. Been wanting this patched for a while, but didn't know where to look until Crush's patch for mainline click zones on TMW. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-2/+2
regular player) is displayed in the speech bubbles now. No need to view your own name to be able to see whether you're showing as a GM now. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-24Updated DejaVuSans ttf file, as well as adding the bolded version, whichIra Rice1-3/+4
is used in a few spots. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-24Use standard GUI font also for speech and namesBjørn Lindeijer1-2/+1
The speech bitmap font can't handle unicode, so it has now been replaced by the standard GUI font, drawn with a shadow for chat and with a full outline for names.
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-21Fixed multiple embeddings of square brackets so that it doesn't crashIra Rice1-0/+7
the client. This commit makes it so that all brackets except for the innermost brackets are ignored. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Added the ability to parse multiple item links, as well as removingIra Rice1-3/+6
extra spaces before or after the [] tags. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Repaired text messages. While trimming out the link code is still a goodIra Rice1-10/+7
idea for the speech, I accidently trimmed it down to just the item name before. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Trim displayed speech to not show links.Ira Rice1-1/+33
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-16Made emotes load in only one location, as well as fixing the code on theIra Rice1-7/+4
being so that the last emote draws (which got broken). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Added emote database, which is loosely based off of the NPC database.Ira Rice1-9/+17
Also changed all emotes to be animated sprites now, and to load from emotes.xml. This gives us a bit more flexibility to not only add more emotes in the future, but allowing them to be animated as well. NOTE: This commit, unlike the previous emote commits, breaks emotes if you don't have the xml file. This will be available on Aethyra soon, but is not rolled into an update at the moment. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-3/+0
the function names should no longer be around. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-10Changed a few emote variable names to be more sensible, as well asIra Rice1-2/+3
removing emotions.png from the client data files (should have never been there to begin with, IMO). TODO: Simplify the emote code so that there is a lot less redundant code, as well as make filling out the possible emotes more flexible. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-09Added the ability to see your own name in game.Ira Rice1-0/+1
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-05Renamed PATH_NODE to Position as on mainlineBjørn Lindeijer1-8/+8
2009-01-05Handling gender with an enum everywhere.Philipp Sehmisch1-2/+2
(cherry picked from mainline commit d3adc61aa4b4924f82d8cbc23bea26da7257da97) Conflicts: src/net/beinghandler.cpp src/net/charserverhandler.cpp src/player.cpp src/player.h
2008-12-26Fixed a potential leak in setup, changed the default border color toIra Rice1-4/+0
white for wallpapers (matches our wallpapers better), and fixed the effect manager. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-14Fixed follow-parent of nested and being-following particle emittersPhilipp Sehmisch1-2/+4
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-33/+13
Conflicts: AUTHORS CMakeLists.txt ChangeLog INSTALL README aethyra.cbp configure.ac data/help/changes.txt data/help/commands.txt data/help/header.txt data/help/support.txt src/Makefile.am src/aethyra.rc src/being.cpp src/being.h src/equipment.cpp src/equipment.h src/floor_item.h src/game.cpp src/gui/buddywindow.cpp src/gui/char_select.cpp src/gui/char_server.cpp src/gui/chat.cpp src/gui/chat.h src/gui/equipmentwindow.cpp src/gui/equipmentwindow.h src/gui/gui.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/itemcontainer.h src/gui/minimap.cpp src/gui/ministatus.cpp src/gui/newskill.cpp src/gui/npc_text.cpp src/gui/npclistdialog.h src/gui/ok_dialog.cpp src/gui/setup_video.cpp src/gui/skill.cpp src/gui/skill.h src/gui/status.h src/gui/table_model.h src/gui/updatewindow.cpp src/gui/viewport.cpp src/inventory.cpp src/inventory.h src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/localplayer.h src/logindata.h src/main.cpp src/map.cpp src/monster.cpp src/monster.h src/net/beinghandler.cpp src/net/beinghandler.h src/net/buysellhandler.cpp src/net/equipmenthandler.cpp src/net/loginhandler.cpp src/net/loginhandler.h src/net/network.h src/net/npchandler.cpp src/net/playerhandler.cpp src/net/protocol.h src/net/tradehandler.cpp src/npc.cpp src/npc.h src/particleemitter.cpp src/particleemitterprop.h src/player.cpp src/player.h src/player_relations.cpp src/resources/imageset.cpp src/resources/imageset.h src/resources/itemdb.cpp src/resources/mapreader.cpp src/resources/monsterinfo.h src/text.cpp src/text.h src/textmanager.cpp src/textmanager.h src/tileset.h src/utils/fastsqrt.h src/utils/strprintf.cpp src/winver.h tools/tmxcopy/Makefile tools/tmxcopy/base64.cpp tools/tmxcopy/base64.h tools/tmxcopy/tostring.h Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-06Added particle containers and refactored beings to use them (to clean up ↵Fate1-29/+5
responsibilities a little)
2008-12-03Add an effects manager (patch by Kage Jittai)Ira Rice1-90/+0
NOTE: This patch demonstrates the need to fix pixel coordinates in the eAthena client. Bjorn did the movement patch in the TMWClient, however, I still haven't got that fully working with the merges. It's likely that a clone will be developed to tackle this problem. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-6/+3
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-11Fixed a text glitch reported by Jarvellis.Ira Rice1-1/+1
2008-11-02This correctly fixes the attack problem. Apparently, I didn't realize a bit ↵Ira Rice1-0/+4
ago that the item type was being used to determine which attack animation to use, since a comment lied about it not being used.
2008-11-02Fixed a hair color problem that Soft reported that I apparently broke when I ↵Ira Rice1-1/+1
de-hardcoded the hair colors.
2008-11-02Fixed weapon attacks, which apparently has been broken since the mapping ↵Ira Rice1-3/+0
code was imported, due to me changing the actions to enumerations.
2008-11-01* Use hair.xml to determine hair colours (#514)Fate1-4/+91
* Auto-detect number of hair styles available (#514)
2008-10-31Added a text patch done on TMW to increase the number of characters Ira Rice1-2/+2
supported (done by vargavind), as well as changing the effect used for critical updates (change of opinion on what looks better).
2008-10-31Added critical notifications to the client. While I had originally Ira Rice1-4/+20
planned to do this (I still did it my way), TMW beat me to implementing, so I'll credit them with their commit reminding me to do it. This is not done the exact same way, as I prefer to see an actual "crit!" show above the being, instead of an ambiguous particle.
2008-10-27Removed an unnecessary check.Ira Rice1-3/+0
2008-10-27De-hardcoded the number of hair styles.Ira Rice1-1/+14
2008-10-27Revised code so that dead sprites are de-targeted.Ira Rice1-0/+1
2008-10-27Merged the Tametomo branch back into trunk. Targeting has been removed Ira Rice1-2/+2
from the viewport, and is now located on the beings themselves. Eventually, this will be changed further so that the targets draw below the being, instead of maintaining the same logic, but baby steps first.
2008-10-23Removed a few compiler warnings.Ira Rice1-3/+3
2008-10-19Fixed a small error that I didn't notice before with de-hardcoding the Ira Rice1-3/+0
colors. Thanks goes to paks for noticing this.
2008-10-16Fixed a width that I accidently messed up earlier, as well as made text Ira Rice1-10/+20
and speech bubble transitions smoother.
2008-10-15Added patch so that players can turn on or off speech bubbles.Ira Rice1-1/+25
2008-10-15De-hardcoded colors in trunk. Now, all colors are loaded from Ira Rice1-1/+1
colors.xml.
2008-10-14Early addition of a particle effect disabling option. Would like to Ira Rice1-13/+18
change this in the future to update instantaneously.
2008-10-10Did a little bit of code cleanup (mostly from TMW changes) as well as Ira Rice1-1/+1
properly implemented line wrapping. Now, there are no more visual artifacts for speech boxes, and it always chooses the most optimal box size (which required that npc_text use it also. Do any other gui classes use the textbox class?).
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-89/+176
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-19/+31
2008-08-28Added support for being effects through the eAthena levelup message, and checkBjørn Lindeijer1-1/+102
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map.
2008-08-17Fixed crash resulting from having a player targeted when hitting a warp pointLloyd Bryant1-0/+1
2008-08-13Added support for different colored fonts for different being typesLloyd Bryant1-0/+1
2008-07-18Import of client treeLloyd Bryant1-20/+35
2008-05-28Change order of direction to up/down/right/left in Being::getSpriteDirection ↵Dennis Friis1-4/+4
to fix inconsistancy of facing direction when walking diagonally.