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2007-01-29Some trivial documentation work. Fixes all Doxygen warnings.Bjørn Lindeijer1-4/+4
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-20/+13
2007-01-01Third time is the charm; changed sprite direction code again.Guillaume Melquiond1-15/+8
2006-12-31Enumerations do not need out-of-class definitions.Guillaume Melquiond1-5/+0
2006-12-31Added some variable definitions since they were reported missing by the linker.Bjørn Lindeijer1-0/+5
2006-12-30Improved precise positionning of character with mouse cursor.Guillaume Melquiond1-11/+8
2006-12-30Back to four cases when computing sprite direction.Guillaume Melquiond1-24/+10
2006-12-29Improved movement smoothness by avoiding useless changes of sprite direction.Guillaume Melquiond1-3/+25
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-47/+40
2006-11-05Merged 0.0 changes from revision 2800 to 2825 to trunk.Bjørn Lindeijer1-0/+12
2006-11-02Merged trunk changes from revision 2757 to 2800 into the 0.1.0 branch.Bjørn Lindeijer1-2/+2
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-10/+15
2006-09-09Fitted being trajectories to synchronization messages.Guillaume Melquiond1-15/+142
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-27Implemented pixel-grained movements.Guillaume Melquiond1-18/+43
2006-08-27Cleaned the logic members.Guillaume Melquiond1-0/+6
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond1-9/+9
2006-08-26Fixed player sprite not showing up.Bjørn Lindeijer1-1/+1
2006-08-26Got rid of numerous additions and substractions to the hair style and color.Bjørn Lindeijer1-10/+2
2006-08-14Completed porting of character creation/deletion, fixed some issues with netw...Eugenio Favalli1-1/+1
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer1-85/+84
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-6/+8
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated p...Eugenio Favalli1-15/+0
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-4/+6
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ...Eugenio Favalli1-3/+13
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-27/+158
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+1
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head (...Eugenio Favalli1-1/+1
2006-06-21Added female players.Eugenio Favalli1-0/+1
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-6/+3
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+2
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+3
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-9/+3
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-3/+9
2006-03-18Added a toString conversion function.Björn Steinbrink1-9/+3
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-64/+64
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and re...Björn Steinbrink1-2/+2
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-1/+1
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-30/+5
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-20/+16
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-4/+13
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-13/+0
2006-02-05Made the nickname and emotions displayed above every layers. Made the delete ...Yohann Ferreira1-13/+26
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-264/+14
2005-12-25Fixed glitches caused by fading out the damage display.Bjørn Lindeijer1-0/+3
2005-12-13Enabled monster emotions.Eugenio Favalli1-8/+13
2005-10-16Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.Björn Steinbrink1-2/+2
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink1-8/+5
2005-10-16Reduce code duplication in the findNode functions and use a functor to do the...Björn Steinbrink1-26/+23