Age | Commit message (Collapse) | Author | Files | Lines | |
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2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -141/+179 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-21 | Whooops | Eugenio Favalli | 1 | -1/+1 | |
2006-07-21 | Removed unused code, fixed a numeric conversion, used a more meaningful speed. | Eugenio Favalli | 1 | -25/+14 | |
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ↵ | Eugenio Favalli | 1 | -3/+43 | |
attack speed. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -0/+389 | |