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path: root/src/animatedsprite.h
AgeCommit message (Expand)AuthorFilesLines
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-2/+2
2007-05-07Fixed positioning of monster names and target circles.Philipp Sehmisch1-0/+12
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer1-4/+5
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-88/+27
2006-11-15Separated getProperty method to an XML utility namespace.Bjørn Lindeijer1-18/+0
2006-11-14Resolve Image* of animation phase at load time instead of storing just theBjørn Lindeijer1-3/+11
2006-09-20tweaks at the animation system (mostly about fixing the looping attack animat...Philipp Sehmisch1-3/+2
2006-09-16Fixed the crash when attacking without a weapon, some additional stability im...Philipp Sehmisch1-2/+4
2006-09-16Fixed line-endings and set missing properties.Björn Steinbrink1-2/+2
2006-09-13some improvements at the animation systemPhilipp Sehmisch1-1/+2
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer1-23/+31
2006-08-01animations and directions are now passed and stored as enums and no longer as...Philipp Sehmisch1-6/+45
2006-07-30Unified the play methods.Björn Steinbrink1-8/+3
2006-07-29A bunch of cleanups.Björn Steinbrink1-0/+1
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+135