Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Also some cleanup in main.cpp
|
|
|
|
Keeps things together in the right place and allowed writing a bit more
generic code in the Setup class.
|
|
In an attempt to make the GUI code a little more structured, basic
widgets are now put in gui/widgets. Many includes were also cleaned up.
|
|
Also make Net::LogoutHandler
|
|
Also cleanup character creation, which isn't functional at the moment.
|
|
Also namespace both Player- and TradeHandlers
|
|
Also make the dialog build for all servers
|
|
|
|
Also started temparary implementation of the Net::getXHandler() methods
and started using them.
|
|
|
|
Map, chat, and admin have been finished (to the degree they handle all
existing cases).
|
|
Party, skill, and trade handlers made for eAthena.
|
|
|
|
|
|
|
|
|
|
|
|
This class would store the buddy list in a file on the client, which is
really not that useful.
It was removed before in d268447e18c6e3edd80658f8f8d4317740c33af9, but
apprently had come back with the merge with mainline.
|
|
This fixes TMWServ compilation form the previous commit.
|
|
TMWServ compilation is likely not functional after this, I didn't check.
THe next commit will address that.
|
|
Conflicts:
A lot of files.
|
|
Conflicts:
Many files.
|
|
Also fix several instances where the same net handler was being used for
both servers, and a few other related oddities.
|
|
Also drop Aethyra's custom magic code
|
|
This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
|
|
the palette colors. While technically, this can be accomplished through
other means, it's rather clumsy overall, and is prone to introducing in
programmer errors.
This commit finally catches every case where text is used, and applies
the text color from the color dialog to each of them appropriately.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
The new color palette supports many more colors that the browserbox can
display. So a change to the color config gui was needed.
|
|
The internal storage for colors was in the file color.h/color.cpp. It
mainly managed the colors in the chat.
The Color class was extended to be more generic now and it stores
gcn::Color objects instead of integers now. A lot of new colortypes are
now available, though not many of them are used for now, that will come
in the next patches.
The Color class was renamed to Palette and color.{h,cpp} to
palette.{h,cpp} to better describe its purpose.
The color config gui now lists the new colors, even changes them, but the
result is not displayed properly for now.
|
|
The new color palette supports many more colors that the browserbox can
display. So a change to the color config gui was needed.
|
|
The internal storage for colors was in the file color.h/color.cpp. It
mainly managed the colors in the chat.
The Color class was extended to be more generic now and it stores
gcn::Color objects instead of integers now. A lot of new colortypes are
now available, though not many of them are used for now, that will come
in the next patches.
The Color class was renamed to Palette and color.{h,cpp} to
palette.{h,cpp} to better describe its purpose.
The color config gui now lists the new colors, even changes them, but the
result is not displayed properly for now.
|
|
Window class, but stripped down to the bare essential functionality to
just draw and position them. This means no resizing, no close buttons,
no ability to move them, etc. This should help reduce the overhead in
drawing speech bubbles, as well as other popup type dialogs, but is also
not a drop in replacement for the Window class as well.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
other widget containers to use skins as well, and to make it easier to
extend later.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
|
|
The string utility methods are now grouped together in the stringutils.h
header. Also, a toLower method was added for convenience.
|
|
The string utility methods are now grouped together in the stringutils.h
header. Also, a toLower method was added for convenience.
|
|
|
|
Conflicts:
CMakeLists.txt
configure.ac
data/help/header.txt
packaging/windows/setup.nsi
po/POTFILES.in
src/being.cpp
src/being.h
src/game.cpp
src/gui/color.cpp
src/gui/color.h
src/gui/equipmentwindow.h
src/gui/popupmenu.cpp
src/gui/recorder.cpp
src/gui/setup_colors.h
src/gui/setup_keyboard.cpp
src/gui/setup_keyboard.h
src/gui/skill.cpp
src/gui/speechbubble.cpp
src/gui/speechbubble.h
src/gui/table.cpp
src/keyboardconfig.cpp
src/keyboardconfig.h
src/localplayer.cpp
src/main.cpp
src/main.h
src/map.cpp
src/resources/colordb.cpp
src/resources/colordb.h
src/resources/emotedb.cpp
src/resources/emotedb.h
src/text.cpp
src/text.h
src/tmw.rc
src/winver.h
|
|
|
|
useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Conflicts:
docs/FAQ.txt
packaging/windows/make-translations.vbs
src/Makefile.am
src/gui/colour.cpp
src/gui/colour.h
src/gui/popupmenu.cpp
src/gui/setup_colours.h
src/main.cpp
src/main.h
src/resources/resourcemanager.cpp
src/text.cpp
src/text.h
src/textmanager.cpp
src/textmanager.h
|
|
|
|
Removed tab characters and trailing spaces and added spaces between
"if(", "for(", "while(" and "switch(".
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Conflicts:
A lot of files...
|
|
Removed tab characters and trailing spaces and added spaces between
"if(", "for(", "while(" and "switch(".
|
|
Conflicts:
Almost everywhere.
|
|
(merged from eAthena client)
|