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2010-08-13Simplify handling of compressed filesJared Adams1-0/+2
ResourceManager will now check for ".gz" and act appropriately (unless told not to). Compression handling functions are now in new utils/zlib files, along with a function to load a file from drive, uncompressing it if it ends in ".gz". Reviewed-by: Freeyorp
2010-04-25Make ManaServ player stats softcodedJared Adams1-0/+2
A new stats.xml file is parsed for player stats for ManaServ. The old hardcoded stats remain as backup. Reviewed-by: Bertram
2010-04-17Changed eAthena protocol name to TmwAthena and changed the config files ↵Bertram1-46/+46
accordingly. This makes room for the actual eAthena protocol future inclusion.
2010-03-25Merge StorageWindow into InventoryWindowJared Adams1-2/+0
Reviewed-by: Chuck Miller
2010-03-21Added CMake build system to source distributionThorbjørn Lindeijer1-1/+5
The source distribution is currently still made using autoconf, but now you can build/install it using CMake as well. Reviewed-by: Bernd Wachter
2010-03-15Add net/ea/token.h to CMakeLists.txt and Makefile.amThorbjørn Lindeijer1-0/+1
2010-03-14Add tooltips to hp, xp, mp bars.Andrei Karas1-0/+2
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-03-12Split Palette into Theme and UserPaletteJared Adams1-0/+2
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
2010-03-05Rename SkinLoader to ThemeJared Adams1-2/+2
Also merge the guialpha ConfigListener into Theme. Reviewed-by: Thorbjørn Lindeijer
2010-03-02Revert "Merge WindowContainer into Viewport and remove extra members"Jared Adams1-0/+2
This reverts commit 67e678094b9fddd21fb3c690130e772937ab2746. Conflicts: src/gui/gui.cpp src/gui/viewport.cpp
2010-03-01Merge WindowContainer into Viewport and remove extra membersJared Adams1-2/+0
Reviewed-by: Chuck Miller
2010-02-25Added paste facility from the Wormux projectThorbjørn Lindeijer1-0/+2
With CMakeLists.txt adaptions from the Aethyra project. Reviewed-by: Bernd Wachter Reviewed-by: Jared Adams
2010-02-25Add support for special folder lookup on Win32Bernd Wachter1-0/+2
Reviewed-by: Jared Adams
2010-02-25Use recursive mkdir for config directories, fix log initializationBernd Wachter1-0/+2
Logger now logs to stdout by default, and allows logging without having a log file open. This allows using logger for error logging in early startup functions. Reviewed-by: Jared Adams
2010-02-24Add more to eAthena guild supportJared Adams1-0/+2
It's not complete yet, but it is closer. Also fix up handling of guild/party members. Reviewed-by: Chuck Miller
2010-02-21Handle packet 0x0195, and shows player's party name in a popupChuck Miller1-0/+2
2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-0/+2
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ...
2010-02-19Fixed a crash when trying to switch serversThorbjørn Lindeijer1-1/+1
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams
2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-8/+8
2010-02-07Nicer way of indicating that we're waiting on the serverThorbjørn Lindeijer1-0/+2
No longer a dialog with an annoying progress bar (due to going back and forth), but rather a progress indicator that integrates better with the background.
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer1-2/+0
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway.
2010-02-01Remove sdlrescalefacility from Code::Blocks and GNU MakeJared Adams1-2/+0
2010-01-31Unify eAthena and manaserv support in to one build.Daniel Bradshaw1-6/+0
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system.
2010-01-26Remove -g flag since configure adds that by default alreadyThorbjørn Lindeijer1-2/+1
And you should be able to override that, which I believe putting it there would break.
2010-01-26Add compilation warnings for GNU Automake while as suggested by Jaxad.Bertram1-1/+3
2010-01-11Cleanup GUI classesJared Adams1-26/+26
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2009-12-25Add AmbientLayer to Makefile.am and mana.cbpAndrei Karas1-0/+2
2009-12-07Simplify Equipment handlingJared Adams1-3/+0
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 .
2009-11-26Merge a little more and remove the BuddyWindowJared Adams1-6/+4
The BuddyWindow was only half implemented and would have been made redundant with the planned social window.
2009-11-07More eAthena guild stuffJared Adams1-3/+3
Also some related chenges elsewhere
2009-11-03Move ManaServ guild code into GuildHandlerJared Adams1-2/+2
Ad start eAthena's GuildHandler
2009-11-03Simplify ManaServ netcode some moreJared Adams1-18/+0
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-1/+12
2009-10-24REplace instances of TMW with ManaJared Adams1-69/+69
2009-10-13Add an asynchronous download classJared Adams1-0/+2
And use it to download news, updates, and the server list.
2009-09-30Merge login state machines for both clientsJared Adams1-24/+20
Also do some cleanup and refactoring of related code.
2009-08-10Add SpecialsWindowJared Adams1-2/+4
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena.
2009-07-25Fixed compile warnings about unsigned/signed integer comparisonsThorbjørn Lindeijer1-1/+1
2009-07-25Add new files to makefileKess Vargavind1-0/+2
2009-07-19Merge StatusWindowsJared Adams1-4/+2
Also some other small merges
2009-07-13Rename Net::SkillHandler to Net::SpecialHandlerJared Adams1-5/+5
SkillHandler::up moved to PlayerHandler::increaseSkill
2009-07-08Have both builds use the same SkillDialogJared Adams1-4/+2
2009-07-07Use tmw-skills.xml instead of hardcodingJared Adams1-0/+2
2009-05-25Renamed connection.{cpp,h} to connectiondialog.{cpp,h}Bjørn Lindeijer1-2/+2
Consistent with the class name and avoids confusing it with the connection.{cpp,h} in net/tmwserv.
2009-05-25Add change password dialog to athena clientDennis Friis1-2/+2
2009-05-14Add QOAL's outfit windowJared Adams1-0/+2
2009-05-07Moved two files which held net data into the net folder. ConsideringTametomo1-2/+2
their function, this is a much better place to put them. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-05-04Removed the no longer used EmoteContainer classBjørn Lindeijer1-2/+0
This code moved into EmotePopup.
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-4/+4
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
2009-05-03Added rotational particles, and added code to show arrows when a player ↵Chuck Miller1-0/+2
shoots them.