Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-21 | Made tick counter and framerate limiter work during login sequence | Thorbjørn Lindeijer | 1 | -0/+2 | |
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ... | |||||
2010-02-19 | Fixed a crash when trying to switch servers | Thorbjørn Lindeijer | 1 | -1/+1 | |
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams | |||||
2010-02-08 | Merge PartyWindow and GuildWindow into SocialWindow | Jared Adams | 1 | -8/+8 | |
2010-02-07 | Nicer way of indicating that we're waiting on the server | Thorbjørn Lindeijer | 1 | -0/+2 | |
No longer a dialog with an annoying progress bar (due to going back and forth), but rather a progress indicator that integrates better with the background. | |||||
2010-02-06 | Merged the Engine class into the Game class | Thorbjørn Lindeijer | 1 | -2/+0 | |
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway. | |||||
2010-02-01 | Change library link order | Bernd Wachter | 1 | -2/+3 | |
To resolve symbols properly for Win32 SDL_gfx needs to be included before SDL_main. | |||||
2010-02-01 | Moved from SDLrescalefacility to SDL_gfx. | Bertram | 1 | -2/+3 | |
2010-02-01 | Restored compilation flags with Cmake. | Bertram | 1 | -1/+1 | |
2010-01-31 | Remove support for building/packaging two binaries | Bernd Wachter | 1 | -21/+15 | |
2010-01-31 | Unify eAthena and manaserv support in to one build. | Daniel Bradshaw | 1 | -8/+5 | |
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system. | |||||
2010-01-31 | Add win32 rc handling to cmake; fix icon path | Bernd Wachter | 1 | -0/+20 | |
2010-01-28 | Add support for MingW crash handler; define DEBUG for debug builds | Bernd Wachter | 1 | -0/+8 | |
2010-01-28 | Add minimal debug flags for Windows release builds; move definition of flags ↵ | Bernd Wachter | 1 | -0/+11 | |
to src/ | |||||
2010-01-23 | Add flag to actually enable gettext when building with ENABLE_NLS | Bernd Wachter | 1 | -0/+4 | |
2010-01-23 | Link explicitely to libintl on Win32 builds | Bernd Wachter | 1 | -0/+2 | |
2010-01-12 | Removed outdated entries for non-existing files from CMakeLists.txt | Thorbjørn Lindeijer | 1 | -2/+0 | |
2010-01-11 | Cleanup GUI classes | Jared Adams | 1 | -24/+26 | |
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out. | |||||
2009-12-27 | Added ambientlayer.{cpp,h} to CMakeLists.txt | Bernd Wachter | 1 | -0/+2 | |
2009-12-07 | Simplify Equipment handling | Jared Adams | 1 | -3/+0 | |
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 . | |||||
2009-11-26 | Merge a little more and remove the BuddyWindow | Jared Adams | 1 | -6/+4 | |
The BuddyWindow was only half implemented and would have been made redundant with the planned social window. | |||||
2009-11-13 | Added rules required for linking on Solaris | Bernd Wachter | 1 | -1/+11 | |
2009-11-07 | More eAthena guild stuff | Jared Adams | 1 | -2/+2 | |
Also some related chenges elsewhere | |||||
2009-11-03 | Move ManaServ guild code into GuildHandler | Jared Adams | 1 | -2/+2 | |
Ad start eAthena's GuildHandler | |||||
2009-11-03 | Simplify ManaServ netcode some more | Jared Adams | 1 | -18/+0 | |
2009-11-03 | Remove more _SUPPORT ifdefs and do some cleanup | Jared Adams | 1 | -1/+12 | |
2009-10-24 | REplace instances of TMW with Mana | Jared Adams | 1 | -68/+68 | |
2009-10-13 | Add an asynchronous download class | Jared Adams | 1 | -0/+2 | |
And use it to download news, updates, and the server list. | |||||
2009-09-30 | Merge login state machines for both clients | Jared Adams | 1 | -24/+20 | |
Also do some cleanup and refactoring of related code. | |||||
2009-08-10 | Add SpecialsWindow | Jared Adams | 1 | -2/+4 | |
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena. | |||||
2009-07-24 | Made the wallpaper be rescaled when necessary under SDL and OpenGL. | Bertram | 1 | -0/+2 | |
The SDL methods to rescale the wallpaper has been optimized to permit rescaling at load time while OpenGL draws directly rescaled. Does someone know how to smooth the rescaled image under OpenGL? | |||||
2009-07-19 | Merge StatusWindows | Jared Adams | 1 | -4/+2 | |
Also some other small merges | |||||
2009-07-13 | Rename Net::SkillHandler to Net::SpecialHandler | Jared Adams | 1 | -5/+5 | |
SkillHandler::up moved to PlayerHandler::increaseSkill | |||||
2009-07-08 | Have both builds use the same SkillDialog | Jared Adams | 1 | -4/+2 | |
2009-07-07 | Use tmw-skills.xml instead of hardcoding | Jared Adams | 1 | -0/+2 | |
2009-05-25 | Renamed connection.{cpp,h} to connectiondialog.{cpp,h} | Bjørn Lindeijer | 1 | -2/+2 | |
Consistent with the class name and avoids confusing it with the connection.{cpp,h} in net/tmwserv. | |||||
2009-05-25 | Fix CMakeLists.txt | Hong Hao | 1 | -2/+2 | |
Signed-off-by: Hong Hao <oahong@gmail.com> Signed-off-by: Chuck Miller <shadowmil@gmail.com> | |||||
2009-05-14 | Add QOAL's outfit window | Jared Adams | 1 | -0/+2 | |
2009-05-12 | Fixed linking for CMake/Win32 | Bernd Wachter | 1 | -3/+8 | |
2009-05-07 | Moved two files which held net data into the net folder. Considering | Tametomo | 1 | -2/+2 | |
their function, this is a much better place to put them. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-05-04 | Removed the no longer used EmoteContainer class | Bjørn Lindeijer | 1 | -2/+0 | |
This code moved into EmotePopup. | |||||
2009-05-04 | Replaced emote window with a new emote popup | Bjørn Lindeijer | 1 | -4/+4 | |
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it. | |||||
2009-05-03 | Added rotational particles, and added code to show arrows when a player ↵ | Chuck Miller | 1 | -0/+2 | |
shoots them. | |||||
2009-05-03 | Moved strprintf into stringutils.{h,cpp} | Bjørn Lindeijer | 1 | -2/+0 | |
2009-05-01 | Merge the NPC dialogs into one | Jared Adams | 1 | -8/+2 | |
Also add support for the new TMWServ NPC packets | |||||
2009-04-29 | Removed underscores from some non-conforming filenames | Bjørn Lindeijer | 1 | -16/+16 | |
We don't use underscores in the filenames generally, and let's be consistent on that matter. | |||||
2009-04-27 | Moved special coordinates packing into MessageOut | Bjørn Lindeijer | 1 | -1/+0 | |
Is a better place. The reading part was already in MessageIn. | |||||
2009-04-16 | Make sure math functions are still inlined | Bjørn Lindeijer | 1 | -1/+0 | |
A function call could be quite a large overhead on top of a fast square root function. | |||||
2009-04-14 | Start a MathUtils file | Jared Adams | 1 | -1/+2 | |
It has fast(inv)sqrt and weightedAverage. Also cleanup the last ocmmit a bit. | |||||
2009-04-11 | Remove more support #ifdefs | Jared Adams | 1 | -2/+2 | |
2009-04-10 | Reduced the GCContainer to be even more trivial | Bjørn Lindeijer | 1 | -2/+2 | |
A container that deletes all its children on destruction doesn't have to be so complicated. Also renamed it to simply Container, since I think it should simply be default behavior. WindowContainer and Popup classes now inherit from this Container. |