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2008-12-09Updated release date for 0.0.27v0.0.27Bjørn Lindeijer1-1/+2
2008-12-07Updated version to 0.0.27Bjørn Lindeijer1-1/+1
2008-12-07Some small updates and reformattingBjørn Lindeijer1-0/+2
2008-12-07Some code reformatting and updated NEWSBjørn Lindeijer1-0/+2
2008-12-06Updated link to the forumsBjørn Lindeijer1-0/+1
Only a few years overdue?
2008-12-03NEWS file updates for imported commitsBjørn Lindeijer1-0/+2
2008-11-22Spelling fixBjørn Lindeijer1-1/+1
2008-11-22Added ability to add equipment to the shurtcut barNikos Giagtzoglou1-0/+1
Patch by Nikos, with some improvements.
2008-11-22Inventory window now displays amount of slots usedNikos Giagtzoglou1-0/+1
Patch by Nikos, with some improvements by vargavind.
2008-11-21Updated NEWS file with changes since 0.0.26Bjørn Lindeijer1-0/+16
2008-08-28Updated the version to 0.0.26 and updated the AUTHORS file. If you haveBjørn Lindeijer1-0/+7
contributed and I forgot you, please contact me as soon as possible!
2008-07-25Updated the version to 0.0.25, release planned this Sunday.Bjørn Lindeijer1-1/+3
2008-07-19Updated NEWS file with changes since 0.0.24.1Bjørn Lindeijer1-0/+15
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-0/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-05-19Removed the PopupBox class and used gcn::DropDown instead. It has clippingBjørn Lindeijer1-0/+2
issues, but it would be better to fix those instead of using this complicated workaround.
2008-04-07Merged changes made for the 0.0.24.1 release (4046:4048 from 0.0.24 branch).Bjørn Lindeijer1-0/+13
2008-04-07Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except forBjørn Lindeijer1-0/+2
gcn::TabbedArea usage)
2007-12-24Updated release date.Bjørn Lindeijer1-2/+1
2007-12-22Make sure chat messages are also trimmed for the local player.Bjørn Lindeijer1-0/+1
2007-12-22Updated version to 0.0.24. Release data set to tomorrow, we'll see.Bjørn Lindeijer1-2/+8
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer1-0/+8
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
2007-08-19Updated NEWS file with changes since 0.0.23.Bjørn Lindeijer1-0/+10
2007-06-02Updated version and release date and summarized changes.Bjørn Lindeijer1-0/+16
2007-02-17Updated release date and excluded sprites directory from installed files.Bjørn Lindeijer1-1/+1
2007-02-15Changed version to 0.0.22.2.Bjørn Lindeijer1-1/+5
2007-01-28Map fixes by Pauan.Bjørn Lindeijer1-1/+1
2007-01-23Upgraded to Guichan 0.6.1.Bjørn Lindeijer1-0/+3
2007-01-15Updated release date.Eugenio Favalli1-1/+1
2007-01-14Updated version to 0.0.22.1.Bjørn Lindeijer1-0/+5
2006-12-25Added Christmas tree by Pauan.Bjørn Lindeijer1-1/+1
2006-12-24Filled in release dates.v0.0.22Bjørn Lindeijer1-1/+2
2006-12-21Updated version to 0.0.22.Bjørn Lindeijer1-1/+2
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer1-0/+2
the resources directory, since they are part of the SpriteDef class.
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-1/+3
instance when Mix_Chunk loading failed.
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-0/+3
2006-11-12Worked around a Guichan exception thrown for mice with many buttons (patch byBjørn Lindeijer1-0/+2
Roel van Dijk).
2006-11-05Fixed money field to no longer hide below the bottom of the window.Bjørn Lindeijer1-0/+4
2006-10-30Fixed some release dates and versionsv0.0.21.1Eugenio Favalli1-1/+1
2006-10-29Fixed excessive unnecessary reloading of sprites. Also updated NEWS file.Bjørn Lindeijer1-0/+3
2006-10-29Some getting ready for 0.0.22.1 release.Bjørn Lindeijer1-1/+2
2006-10-07Added support for gzip compressed map layer data. Increased version to 0.0.22.Bjørn Lindeijer1-0/+1
Cleaned up overlay initialization a bit.
2006-10-01Accepted patches by GDO and VictorSan that fix problems with hiding windowsBjørn Lindeijer1-0/+5
using h and problems with trade window positioning.
2006-09-16Updated release infosEugenio Favalli1-1/+1
2006-09-12Added some items to the NEWS file.Bjørn Lindeijer1-0/+4
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer1-0/+1
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer).
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer1-1/+2
2006-08-26Applied patch by AHarrison that adds item pickup messages to the chat window.Bjørn Lindeijer1-1/+8
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer1-1/+4
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-4/+4
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-20Added new features of 0.0.20.Eugenio Favalli1-0/+15